https://x-null.net/wiki/api.php?action=feedcontributions&user=RazoRapiD&feedformat=atomMoH:AA Reborn Wiki - User contributions [en]2024-03-29T08:03:31ZUser contributionsMediaWiki 1.21.1https://x-null.net/wiki/index.php?title=Reborn_Console_MessagesReborn Console Messages2013-07-13T19:08:22Z<p>RazoRapiD: /* Others */</p>
<hr />
<div>== Overview ==<br />
: Reborn patch has a lot of features that make extensive use of game in-built logging to inform game server administrator about possible errors, warnings, crashes, crash attempts or cheat/hack attempts.<br />
<br />
: Sometimes it may be difficult for server administrators that just started to use Reborn patch, to know what certain console messages mean, and wheter they can be ignored or took with special care and caution.<br />
<br />
: This list provides you with all console messages that can be produced by Reborn patch. You can follow links to some of the messages to get more information about symptoms and effects that may affect your <nowiki>MoH:AA</nowiki> Reborn powered server.<br />
<br />
: Most of the messages have variable parameters in them, which will be replaced by ''?'' signs.<br />
: Some of the messages are deprecated or not used yet, and they will be presented as crossed out on the list.<br />
<br />
== List of all Reborn Console Messages ==<br />
<br />
=== Informations ===<br />
: Most of the messages in this group are not dangerous and serve as an informational audit log that server administrator can read to see what was going on the server during his absence, or to make sure that everything is working properly. <br />
<br />
: They don't need explanation at this moment.<br />
<br />
=== Warnings ===<br />
<br />
* Reborn WARNING: Potential KeyPressEvent System abuse! Name: ? | Clientnum: ? | IP: ?<br />
* Reborn WARNING: KeyPressEvent with missing KeyID. Script error or potential system abuse!<br />
* Reborn WARNING: Could not get entity for say filter check!<br />
* Reborn WARNING: IP already exists in IPLookupTable - AntiFlood System!<br />
* Reborn WARNING: Could not allocate memory for new IP entry in IPLookupTable - AntiFlood System!<br />
* Reborn WARNING: Couldn't resolve reborn master server address<br />
<br />
=== Errors ===<br />
<br />
* Reborn ERROR: Failed to allocate memory during KeyPressEvent execution!<br />
* Reborn ERROR: Failed to allocate memory during new ScriptCommands list initialization!<br />
* Reborn ERROR: Failed to allocate memory during new PlayerScriptCommands list initialization!<br />
* Reborn ERROR: Failed to allocate memory during fputs scriptCommand text buffer initialization! Try setting maximum buffer length lower.<br />
* Reborn ERROR: Failed to allocate memory during ConnectedEvent callback initialization!<br />
* Reborn ERROR: Failed to allocate memory during DisconnectedEvent callback initialization!<br />
* Reborn ERROR: Failed to allocate memory during SpawnEvent callback initialization!<br />
* Reborn ERROR: Failed to allocate memory during DamageEvent callback initialization!<br />
* Reborn ERROR: Failed to allocate memory during KillEvent callback initialization!<br />
* Reborn ERROR: Failed to allocate memory during KeypressEvent callback initialization!<br />
* Reborn ERROR: Failed to allocate memory during IntermissionEvent callback initialization!<br />
* <strike>Reborn ERROR: Failed to allocate memory during SetTimer initialization!</strike><br />
* Reborn ERROR: Couldn't open shared memory file with inter-map settings!<br />
* Reborn ERROR: Wrong ProtectedNamesSystem privileges entry in protectednamefilter.cfg file on line ?. Skipping!\n<br />
* Reborn ERROR: Wrong AdminSystem privileges entry in admins.ini file on line ?. Skipping!<br />
<br />
=== Script Errors ===<br />
<br />
: These errors occur only during execution of Reborn Scripting Functions (see [[New Scripting Engine Functions]]).<br />
<br />
* Reborn SCRIPT ERROR: Player entity is NULL for getping!<br />
* Reborn SCRIPT ERROR: Entity is probably not of player type - getping<br />
* Reborn SCRIPT ERROR: Player entity is NULL for getclientnum!<br />
* Reborn SCRIPT ERROR: Entity is probably not of player type - getclientnum<br />
* Reborn SCRIPT ERROR: Wrong arguments count for ihuddraw_shader!<br />
* Reborn SCRIPT ERROR: Player entity is NULL for ihuddraw_shader!<br />
* Reborn SCRIPT ERROR: Wrong index for ihuddraw_shader!<br />
* Reborn SCRIPT ERROR: Couldn't get correct client number for given player - ihuddraw_shader!<br />
* Reborn SCRIPT ERROR: Wrong arguments count for ihuddraw_align!<br />
* Reborn SCRIPT ERROR: Player entity is NULL for ihuddraw_align!<br />
* Reborn SCRIPT ERROR: Wrong index for ihuddraw_align!<br />
* Reborn SCRIPT ERROR: h_align is NULL for ihuddraw_align!<br />
* Reborn SCRIPT ERROR: v_align is NULL for ihuddraw_align!<br />
* Reborn SCRIPT ERROR: Couldn't get correct client number for given player - ihuddraw_align!<br />
* Reborn SCRIPT ERROR: Wrong alignement h_align string for ihuddraw_align!<br />
* Reborn SCRIPT ERROR: Wrong alignement v_align string for ihuddraw_align!<br />
* Reborn SCRIPT ERROR: Wrong arguments count for ihuddraw_rect!<br />
* Reborn SCRIPT ERROR: Player entity is NULL for ihuddraw_rect!<br />
* Reborn SCRIPT ERROR: Wrong index for ihuddraw_rect!<br />
* Reborn SCRIPT ERROR: Couldn't get correct client number for given player - ihuddraw_rect!<br />
* Reborn SCRIPT ERROR: Wrong arguments count for ihuddraw_virtualsize!<br />
* Reborn SCRIPT ERROR: Player entity is NULL for ihuddraw_virtualsize!<br />
* Reborn SCRIPT ERROR: Wrong index for ihuddraw_virtualsize!<br />
* Reborn SCRIPT ERROR: Couldn't get correct client number for given player - ihuddraw_virtualsize!<br />
* Reborn SCRIPT ERROR: Wrong arguments count for ihuddraw_color!<br />
* Reborn SCRIPT ERROR: Player entity is NULL for ihuddraw_color!<br />
* Reborn SCRIPT ERROR: Wrong index for ihuddraw_color!<br />
* Reborn SCRIPT ERROR: Couldn't get correct client number for given player - ihuddraw_color!<br />
* Reborn SCRIPT ERROR: Wrong arguments count for ihuddraw_alpha!<br />
* Reborn SCRIPT ERROR: Player entity is NULL for ihuddraw_alpha!<br />
* Reborn SCRIPT ERROR: Wrong index for ihuddraw_alpha!<br />
* Reborn SCRIPT ERROR: Couldn't get correct client number for given player - ihuddraw_alpha!<br />
* Reborn SCRIPT ERROR: Wrong arguments count for ihuddraw_string!<br />
* Reborn SCRIPT ERROR: Player entity is NULL for ihuddraw_string!<br />
* Reborn SCRIPT ERROR: Wrong index for ihuddraw_string!<br />
* Reborn SCRIPT ERROR: Couldn't get correct client number for given player - ihuddraw_string!<br />
* Reborn SCRIPT ERROR: Wrong arguments count for ihuddraw_font!<br />
* Reborn SCRIPT ERROR: Player entity is NULL for ihuddraw_font!<br />
* Reborn SCRIPT ERROR: Wrong index for ihuddraw_font!<br />
* Reborn SCRIPT ERROR: Couldn't get correct client number for given player - ihuddraw_font!<br />
* Reborn SCRIPT ERROR: Wrong arguments count for fopen!<br />
* Reborn SCRIPT ERROR: Maximum count (32) of opened files is reached. Close at least one of them, to open new file - fopen!<br />
* Reborn SCRIPT ERROR: Wrong arguments count for fclose!<br />
* Reborn SCRIPT ERROR: Wrong arguments count for feof!<br />
* Reborn SCRIPT ERROR: Wrong arguments count for fseek!<br />
* Reborn SCRIPT ERROR: Wrong file offset! Should be starting from 0. - fseek<br />
* Reborn SCRIPT ERROR: Wrong file offset start! Should be between 0 - 2! - fseek<br />
* Reborn SCRIPT ERROR: Wrong arguments count for ftell!<br />
* Reborn SCRIPT ERROR: Wrong arguments count for frewind!<br />
* Reborn SCRIPT ERROR: Wrong arguments count for fputc!<br />
* Reborn SCRIPT ERROR: Wrong arguments count for fputs!<br />
* Reborn SCRIPT ERROR: Wrong arguments count for fgetc!<br />
* Reborn SCRIPT ERROR: Wrong arguments count for fgets!<br />
* Reborn SCRIPT ERROR: Maximum buffer size should be higher than 0! - fgets<br />
* Reborn SCRIPT ERROR: Wrong arguments count for ferror!<br />
* Reborn SCRIPT ERROR: Wrong arguments count for fflush!<br />
* Reborn SCRIPT ERROR: Wrong arguments count for registerev!<br />
* Reborn SCRIPT ERROR: Wrong event type name for registerev!<br />
* Reborn SCRIPT ERROR: Wrong arguments count for unregisterev!<br />
* Reborn SCRIPT ERROR: Wrong event type name for unregisterev!<br />
* <strike>Reborn SCRIPT ERROR: Wrong arguments count for settimer!</strike><br />
* Reborn SCRIPT ERROR: Player entity is NULL for isadmin!<br />
* Reborn SCRIPT ERROR: Entity is probably not of player type - isadmin<br />
* Reborn SCRIPT ERROR: Player entity is NULL for getconnstate!<br />
* Reborn SCRIPT ERROR: Entity is probably not of player type - getconnstate<br />
* Reborn SCRIPT ERROR: Weaponhand number is out of allowed range 0 - 2 for getactiveweap!<br />
<br />
=== Exceptions ===<br />
: Most of them are dangerous and mean that some internal patch errors occured that could not be handled by any error routines in the patch.<br />
: You shouldn't be scared by the list lenght, because most of these exceptions never happened and some of them has more historical meaning, because patch stability has vastly increased and most of the exceptions are eliminated, but are here for reference.<br />
<br />
* Reborn EXCEPTION: BulletAttack - PointersGet! EXCEPTION CODE: ?<br />
* Reborn EXCEPTION: BulletAttack - PointersSet! EXCEPTION CODE: ?<br />
* Reborn EXCEPTION: BulletAttack - GetMuzzle&Trace! EXCEPTION CODE: ?<br />
* Reborn EXCEPTION: BulletAttack - SetViewkick! EXCEPTION CODE: ?<br />
* Reborn EXCEPTION: BulletAttack - Calculation! EXCEPTION CODE: ?<br />
* Reborn EXCEPTION: G_ClientBegin! EXCEPTION CODE: ?<br />
* Reborn EXCEPTION: G_ClientConnect - Init! EXCEPTION CODE: ?<br />
* Reborn EXCEPTION: G_ClientConnect - BanIPSys! EXCEPTION CODE: ?<br />
* Reborn EXCEPTION: G_ClientConnect - FillInf! EXCEPTION CODE: ?<br />
* Reborn EXCEPTION: G_ClientConnect - BanNameSys! EXCEPTION CODE: ?<br />
* Reborn EXCEPTION: G_ClientConnect - NameProtectionSys! EXCEPTION CODE: ?<br />
* Reborn EXCEPTION: G_ClientConnect - FloodCheck! EXCEPTION CODE: ?<br />
* Reborn EXCEPTION: G_ClientConnect - FpsSkins! EXCEPTION CODE: ?<br />
* Reborn EXCEPTION: G_ClientUserInfo - ClientSetup! EXCEPTION CODE: ?<br />
* Reborn EXCEPTION: G_ClientUserInfo - FpsSkin! EXCEPTION CODE: ?<br />
* Reborn EXCEPTION: G_ClientUserInfo - AdminSys! EXCEPTION CODE: ?<br />
* Reborn EXCEPTION: G_ClientThink - Pointers! EXCEPTION CODE: ?<br />
* Reborn EXCEPTION: G_ClientThink - EntPointer! EXCEPTION CODE: ?<br />
* Reborn EXCEPTION: G_ClientThink - StufftextDetection! EXCEPTION CODE: ?<br />
* Reborn EXCEPTION: G_ClientThink - KickPing! EXCEPTION CODE: ?<br />
* Reborn EXCEPTION: G_ClientCommand - CmdFilter! EXCEPTION CODE: ?<br />
* Reborn EXCEPTION: G_ClientCommand - CmdSys! EXCEPTION CODE: ?<br />
* Reborn EXCEPTION: G_ConsoleCommand - ConsoleCMDSys! EXCEPTION CODE: ?<br />
* Reborn EXCEPTION: G_Init - MainInitBlock! EXCEPTION CODE: ?<br />
* Reborn EXCEPTION: G_Init - DetoursSetup! EXCEPTION CODE: ?<br />
* Reborn EXCEPTION: G_Shutdown - DetourRemoval! EXCEPTION CODE: ?<br />
* Reborn EXCEPTION: G_RunFrame - Recentering! EXCEPTION CODE: ?<br />
* Reborn EXCEPTION: G_RunFrame - VisibilityCheckVer2! EXCEPTION CODE: ?<br />
* Reborn EXCEPTION: G_Cleanup - ZeroingValues! EXCEPTION CODE: ?<br />
* Reborn EXCEPTION: G_Disconnect - ClientSetup! EXCEPTION CODE: ?<br />
<br />
=== Others ===<br />
<br />
: Most of these messages just highlight the possibility of some malicious behaviours, but should not be taken super-seriously, because some of them may be wrong and server administrators shouldn't take dirastic actions based on these messages.<br />
<br />
* Reborn Patch: Possible STWH Detected for ?! Damage set to 0!<br />
* Reborn Patch: STWH Detected! Skipping BulletAttack!<br />
* Reborn Patch: Possible NoRecoil Found! Recoil emulation turned on for ?<br />
* Player connecting from IP address: ? sent malformed UserInfo DirectConnect string! Possible crash attempt or too much setu Cvars set by player!</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Sv_recoilemulationSv recoilemulation2013-07-13T17:52:38Z<p>RazoRapiD: /* Description */</p>
<hr />
<div>== Description ==<br />
{{CVarInfo|sv_recoilemulation|0|0 or 1|Normal|None}}<br />
: This CVar turns on [[Weapon Recoil Emulation System|Anti NoRecoil]] System.<br />
: You can turn it off by setting this CVar to 0.<br />
<br />
<br style="clear: both;" /><br />
<br />
== See also ==<br />
*[[Reborn CVars List]]<br />
*[[Weapon Recoil Emulation System]] (Anti NoRecoil)</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Sv_antiwhSv antiwh2013-07-13T17:52:07Z<p>RazoRapiD: /* Description */</p>
<hr />
<div>== Description ==<br />
{{CVarInfo|sv_antiwh|0|from 0 to 6|Normal|None}}<br />
: This CVar is used by [[Anti Wallhack System]] (AntiWH) to switch between it's modes.<br />
<br />
: You can turn off [[Anti Wallhack System]] (AntiWH) by setting its value to 0.<br />
: If you set this CVars value higher than allowed range, [[Anti Wallhack System]] (AntiWH) will be also turned off, but patch won't skip mode check routines and it's recommended to set its value to 0 if we want to turn it off.<br />
<br />
<br />
: '''For further information please read about [[Anti Wallhack System]] (AntiWH)'''<br />
<br />
<br style="clear: both;" /><br />
<br />
== See also ==<br />
*[[Reborn CVars List]]<br />
*[[Anti Wallhack System]] (AntiWH)<br />
*[[sv_antiwhskipping]]</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Medal_of_Honor:_AA_Reborn_PatchMedal of Honor: AA Reborn Patch2013-07-09T19:31:31Z<p>RazoRapiD: </p>
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<a rel="nofollow" class="external text" href="http://www.x-null.net/wiki/index.php?title=Reborn_CVars_List">Reborn CVars List</a><br />
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<a rel="nofollow" class="external text" href="http://www.x-null.net/wiki/index.php?title=Server_Config_File_Template/Example">Server Config File Template/Example</a><br />
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<a rel="nofollow" class="external text" href="http://www.x-null.net/wiki/index.php?title=Reborn_Files,_Constants_and_Limits">Reborn Files, Constants and Limits</a><br />
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<a rel="nofollow" class="external text" href="http://www.x-null.net/wiki/index.php?title=Reborn_Console_Messages">Reborn Console Messages</a><br />
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<br />
== Introduction ==<br />
<br />
: '''We would like to welcome you to the Medal of Honor: Allied Assault 1.12 Reborn Patch!'''<br />
<br />
: The MoH Reborn Project has been initiated to revitalizise the Medal of Honor<nowiki>:</nowiki>AA game, for this purpose an unofficial patch for the game has been developed, and is still in progress. This project is a follower of the MoH<nowiki>:</nowiki>AA Reloaded Patch project and old xNULL Project which has been reborn.<br />
<br />
: <span style="color: brown"><big>Patch is in constant development for over 2 years now!</big></span><br />
: <span style="color: brown">'''We've managed to release more than 20 beta and RC releases, and few client beta releases available for trusted testers'''</span><br />
: <span style="color: brown">'''There are currently more than 150 Linux and Windows MoH<nowiki>:</nowiki>AA servers running Reborn Patch! Join them today!'''</span><br />
<br />
== Why did you call it Reborn? ==<br />
<br />
: Answer is simple - because we belive that this patch will bring a new life to the whole game, MoH community, and will give MoH<nowiki>:</nowiki>AA a second life so it will be reborn like a phoenix from ashes. <br />
<br />
== This isn't next dead project that will never come out! ==<br />
<br />
: Our crew and people who are working on the patch aren't directly connected to the Reloaded Project.<br />
: Of course, there are some members that helped in it and who are helping in the current project, but we also have a lot of new, fresh people : (server admins, players, modders etc.) contributing to the patch.<br />
: '''We don't want to reply old mistakes from previous projects.'''<br />
: Thats why we call this project a community project, where everyone is invited to participate, bring their support and feedback or even join : Dev Team if they are knowledgeable enough.<br />
: We are working on the patch almost a year now, and released many alpha and beta versions of the patch for people willing to test it and submit bugs or glitches to our Dev Team.<br />
: This is also a reason why we are still here and doing our job - without the help of other people we would never come so far.<br />
<br />
: Most of the Realoded files are lost, but some of them survived and are, or will be, used in our patch. Also we use great amount of source code from old xNULL project, reversed game engine and various mods. Thats why we call ourselves followers of those old projects. We should thank all the people that were devoted to those projects, because otherwise, we would have to start from total zero. <br />
<br />
== From players for players ==<br />
<br />
: It's not like we are more important group of people because of the fact that we are writing the patch. No. We are the same as you are - MoH<nowiki>:</nowiki>AA players!<br />
: In our opinion MoH<nowiki>:</nowiki>AA is the best game and part of MoH series. We think that it's the shame that EA never tried to really patch this game and fix bugs so we decided to take the game in our hands and make it better for us and for you, because we simply love it!<br />
: What's more - we hope that our final product - 100% finished patch, will be in a wide use among the players and server owners. <br />
<br />
== About the patch ==<br />
<br />
: In this moment we are working on ServerSide part of the patch. We want to add all the missing feautures that were unfinished or should be present in the game. This includes bugs, crash fixes and totally new feautures. What distinguishes our patch and project from old ones is that we don't want to create and provide players with new assets - this can be done later and released separately. What we focus on is bug fixing and implementing anticheat serverside feautures that will protect players from server's abuses and unfair gameplay with cheaters.<br />
: The most important thing is that we try to fix all known bugs and provide anticheat system serverside. This means that cheater without direct and physical access to the server can't bypass them.<br />
: Of course, not everything can be done that way and some of the feautures need to be done clientside.<br />
<br />
: The project is divided into a serverside patch and a clientside patch.<br />
: available are beta versions of the serverside patch for Windows and Linux (yes! Linux too!) based servers. <br />
<br />
: '''''If you are MoH<nowiki>:</nowiki>AA/SH/BF/PA fan, modder, programmer, player, server admin, or just person interested in this project, then JOIN US and visit our Forum, because as we said - this is a community project where everyone is welcome!'''''<br />
<br />
== Documentation ==<br />
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{{ActionMenu|{{ActionLink|Reborn Scripting Commands|actionsStart|actionsScriptingCommands}}{{ActionLink|Reborn Events System|actionsEnd|actionsEventsSystem}}}}</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=MediaWiki:Common.cssMediaWiki:Common.css2013-07-09T19:03:25Z<p>RazoRapiD: </p>
<hr />
<div>/* CSS placed here will be applied to all skins */<br />
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.actions {<br />
font-family: Arial,"Lucida Grande",Helvetica;<br />
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width: 40%;<br />
margin: 0 auto;<br />
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display: inline-block;<br />
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text-align: center;<br />
vertical-align: top;<br />
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box-shadow: 1px 2px 2px #BBBBBB;<br />
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padding: 50px 0.3em 0;<br />
text-decoration: none;<br />
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<hr />
<div>/* CSS placed here will be applied to all skins */<br />
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.actions {<br />
font-family: Arial,"Lucida Grande",Helvetica;<br />
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.actionsMenu {<br />
width: 40%;<br />
margin: 0 auto;<br />
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display: inline-block;<br />
margin: 0.2em;<br />
text-align: center;<br />
vertical-align: top;<br />
width: 10em;<br />
}<br />
<br />
.actions > p > a {<br />
border: 1px solid #666666;<br />
border-radius: 7px 7px 7px 7px;<br />
box-shadow: 1px 2px 2px #BBBBBB;<br />
display: block;<br />
height: 6.5em;<br />
padding: 50px 0.3em 0;<br />
text-decoration: none;<br />
color: #33A3C3;<br />
font-weight: bold;<br />
background-position: center top;<br />
background-repeat: no-repeat;<br />
<br />
}<br />
<br />
.actions > p > a:hover {<br />
background-color: #F0F0F0;<br />
}<br />
<br />
.actionsStart {<br />
float: left;<br />
}<br />
<br />
.actionsItem {<br />
float: left;<br />
}<br />
<br />
.actionsEnd {<br />
<br />
}<br />
<br />
/* Buttons images */<br />
<br />
.actionsConsole {<br />
background-image: url('./wikiimagesRandom/windows_terminal.png') !important;<br />
}<br />
<br />
.actionsConfigFile > p > a {<br />
background-image: url('./wikiimagesRandom/page_process.png') !important;<br />
}<br />
<br />
.actionsDefault > p > a {<br />
background-image: url('./wikiimagesRandom/default-action.png') !important;<br />
}<br />
<br />
.actionsInstallationGuide {<br />
background-image: url('./wikiimagesRandom/save.png') !important;<br />
}<br />
<br />
.actionsConstants {<br />
background-image: url('./wikiimagesRandom/chalk_board.png') !important;<br />
}<br />
<br />
.actionsCVars > p > a:hover{<br />
background-image: url('./wikiimagesRandom/tools.png') !important;<br />
}<br />
<br />
.actionsFeatures {<br />
background-image: url('./wikiimagesRandom/prize_winner.png') !important;<br />
background-repeat: no-repeat;<br />
background-position: 99% 0.3em;<br />
}<br />
<br />
.actionsRConCommands {<br />
background-image: url('./wikiimagesRandom/transfer.png') !important;<br />
}<br />
<br />
.actionsClientAdminCommands {<br />
background-image: url('./wikiimagesRandom/laptop_procces.png') !important;<br />
}<br />
<br />
.actionsClientConsoleCommands {<br />
background-image: url('./wikiimagesRandom/laptop_terminal.png') !important;<br />
}</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=MediaWiki:Common.cssMediaWiki:Common.css2013-07-09T18:58:56Z<p>RazoRapiD: </p>
<hr />
<div>/* CSS placed here will be applied to all skins */<br />
<br />
.actions {<br />
font-family: Arial,"Lucida Grande",Helvetica;<br />
}<br />
<br />
.actionsMenu {<br />
width: 40%;<br />
margin: 0 auto;<br />
}<br />
<br />
.actions > p {<br />
display: inline-block;<br />
margin: 0.2em;<br />
text-align: center;<br />
vertical-align: top;<br />
width: 10em;<br />
}<br />
<br />
.actions > p > a {<br />
border: 1px solid #666666;<br />
border-radius: 7px 7px 7px 7px;<br />
box-shadow: 1px 2px 2px #BBBBBB;<br />
display: block;<br />
height: 6.5em;<br />
padding: 50px 0.3em 0;<br />
text-decoration: none;<br />
color: #33A3C3;<br />
font-weight: bold;<br />
background-position: center top;<br />
background-repeat: no-repeat;<br />
<br />
}<br />
<br />
.actions > p > a:hover {<br />
background-color: #F0F0F0;<br />
}<br />
<br />
.actionsStart {<br />
float: left;<br />
}<br />
<br />
.actionsItem {<br />
float: left;<br />
}<br />
<br />
.actionsEnd {<br />
<br />
}<br />
<br />
/* Buttons images */<br />
<br />
.actionsConsole {<br />
background-image: url('/wikiimagesRandom/windows_terminal.png') !important;<br />
}<br />
<br />
.actionsConfigFile > p > a {<br />
background-image: url('/wikiimagesRandom/page_process.png') !important;<br />
}<br />
<br />
.actionsDefault > p > a {<br />
background-image: url('/wikiimagesRandom/default-action.png') !important;<br />
}<br />
<br />
.actionsInstallationGuide {<br />
background-image: url('/wikiimagesRandom/save.png') !important;<br />
}<br />
<br />
.actionsConstants {<br />
background-image: url('/wikiimagesRandom/chalk_board.png') !important;<br />
}<br />
<br />
.actionsCVars > p > a:hover{<br />
background-image: url('/wikiimagesRandom/tools.png') !important;<br />
}<br />
<br />
.actionsFeatures {<br />
background-image: url('/wikiimagesRandom/prize_winner.png') !important;<br />
background-repeat: no-repeat;<br />
background-position: 99% 0.3em;<br />
}<br />
<br />
.actionsRConCommands {<br />
background-image: url('/wikiimagesRandom/transfer.png') !important;<br />
}<br />
<br />
.actionsClientAdminCommands {<br />
background-image: url('/wikiimagesRandom/laptop_procces.png') !important;<br />
}<br />
<br />
.actionsClientConsoleCommands {<br />
background-image: url('/wikiimagesRandom/laptop_terminal.png') !important;<br />
}</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Reborn_Files,_Constants_and_LimitsReborn Files, Constants and Limits2013-07-09T17:13:36Z<p>RazoRapiD: /* Limits */</p>
<hr />
<div>==Files==<br />
<br />
: Below is the list of all files that Reborn patch makes use of. Most of them are used to configure various patch features, while some of them are used by the patch to store various internal settings and game state.<br />
<br />
:* [[admins.ini]]<br />
:* [[ipfilter.cfg]]<br />
:* [[namefilter.cfg]]<br />
:* [[protectednamefilter.cfg]]<br />
:* [[chatfilter.cfg]]<br />
:* [[allowedmaps.cfg]]<br />
:* [[allowedvotes.cfg]]<br />
:* [[update_reborn.txt]]<br />
:* [[reborn.map]]<br />
<br />
==Limits==<br />
<br />
: Below is the list of all limits that you can encounter while using the patch. Exceeding them might result in unstability or even crashes in extreme situations, but most of the time, server owner is warned about exceeding the limits.<br />
<br />
:* Banned, protected names can be at max 64 characters long.<br />
:* Protected name can be at max 64 characters long.<br />
:* Filtered word in Chat Filtering System can be at max 64 characters long.<br />
:* Banned IP can be at max 32 characters long (it should never exceed this value in real scenarios)<br />
:* Allowed vote command can be at max 64 characters long.<br />
:* Vote arguments can be at max 1024characters long.<br />
:* Allowed vote map name can be at max 64 characters long.<br />
:* Client Admin login can be at max 64 characters long.<br />
:* Client Admin password can be at max 64 characters long.<br />
:* Player name can be at max 32 characters long.<br />
:* Kick, Ban reason text can be at max 256 characters long.<br />
:* Maximum players on server count supported by patch limit is 64.<br />
:* Maximum Chat Filtering System entries in [[chatfilter.cfg]] limit is 4000.<br />
:* Maximum banned IP entries in [[ipfilter.cfg]] limit is 4000.<br />
:* Maximum banned name entries in [[namefilter.cfg]] limit is 4000.<br />
:* Maximum protected name entries in [[protectednamefilter.cfg]] limit is 2000.<br />
:* Maximum vote command entries in [[allowedvotes.cfg]] limit is 1000.<br />
:* Maximum vote allowed map entries in [[allowedmaps.cfg]] limit is 1000.<br />
:* Maximum client admin entries in [[admins.ini]] limit is 128.<br />
:* Maximum opened file handles via Scripting Engine limit is 32.<br />
<br />
==Constants==<br />
<br />
: Below is the list of all constant or reserved values used by the patch. Sometimes you may need to know them to understand patch behaviour in certain situations.<br />
<br />
:* High Ping Kick Check Interval is 1000ms.<br />
:* High Ping Treshold is 100ms.<br />
:* High Ping Exceeds Until Kick is 5.<br />
<br />
<br />
==See also==</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=ForceupdateForceupdate2012-10-06T15:05:50Z<p>RazoRapiD: Created page with "== Description == {{CommandInfo|forceupdate|forceupdate|None| Arguments = {{CommandInfoArgNone}} }} : This command forces Reborn Patch to check it's current version and see w..."</p>
<hr />
<div>== Description ==<br />
{{CommandInfo|forceupdate|forceupdate|None|<br />
Arguments =<br />
{{CommandInfoArgNone}}<br />
}}<br />
<br />
: This command forces Reborn Patch to check it's current version and see whether new versions are available for currently used auto-update release channel. When it finds newer version it will trigger update procedure after map change like it happens during normal auto-update process.<br />
<br />
<br style="clear: both;" /><br />
<br />
== See also ==<br />
*[[Reborn RCon Commands]]<br />
*[[Reborn Client Console Commands]]</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Reborn_RCon_CommandsReborn RCon Commands2012-10-06T15:03:15Z<p>RazoRapiD: </p>
<hr />
<div>: This is the list of all Reborn RCon commands that can be used via RCon (Remote Console)<br />
<div style="float: left;"><br />
* [[banip]]<br />
* [[banipr]]<br />
* [[banid]]<br />
* [[banidr]]<br />
* [[unbanip]]<br />
* [[listips]]<br />
</div><br />
<div style="float: left;"><br />
* [[banname]]<br />
* [[unbanname]]<br />
* [[listnames]]<br />
</div><br />
<div style="float: left;"><br />
* [[protname]]<br />
* [[unprotname]]<br />
* [[listprotnames]]<br />
</div><br />
<div style="float: left;"><br />
* [[chatfilteradd]]<br />
* [[chatfilterremove]]<br />
* [[listchatfilter]]<br />
* [[dischat]]<br />
</div><br />
<div style="float: left;"><br />
* [[kickr]]<br />
* [[clientkickr]]<br />
</div><br />
<div style="float: left;"><br />
* [[listadmins]]<br />
</div><br />
<div style="float: left;"><br />
* [[sayp]]<br />
</div><br />
<div style="float: left;"><br />
* [[patchver]]<br />
* [[registertool]]<br />
* [[forceupdate]]<br />
</div><br />
<br style="clear: both;" /></div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Sv_rebornloaderSv rebornloader2012-10-06T14:57:33Z<p>RazoRapiD: Created page with "== Description == {{CVarInfo|sv_rebornloader|reborn/reborn_loader.scr|File path to Reborn Loader script|Internal, Protected|This CVar shouldn't be changed manually!|remarksSty..."</p>
<hr />
<div>== Description ==<br />
{{CVarInfo|sv_rebornloader|reborn/reborn_loader.scr|File path to Reborn Loader script|Internal, Protected|This CVar shouldn't be changed manually!|remarksStyle=style="color: red;"}}<br />
: This CVar is used by Reborn Loader to execute it's mod loader script before everything else will take place during Level loading. It's pre-precache loader that initializes Reborn Loader and Mod Framework.<br />
<br />
: You shouldn't change this CVar. It should be changed only by very advanced mod developers that require to introduce their own loader to make their mod compatible with mod framework. However, when mod developer find a need to change this CVar, it may mean that his/her mod has design flaws and should be redesigned to fit original mod framework.<br />
<br />
<br style="clear: both;" /><br />
<br />
== See also ==<br />
'''[[Reborn CVars List]]'''</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Sv_servercmdeventsSv servercmdevents2012-10-06T14:51:35Z<p>RazoRapiD: Created page with "== Description == {{CVarInfo|sv_servercmdevents|0|0 or 1|Internal|This CVar mustn't be changed manually!|remarksStyle=style="color: red;"}} : This is an internal patch CVar us..."</p>
<hr />
<div>== Description ==<br />
{{CVarInfo|sv_servercmdevents|0|0 or 1|Internal|This CVar mustn't be changed manually!|remarksStyle=style="color: red;"}}<br />
: This is an internal patch CVar used as a flag that determines wheter [[ServerCommand Event Handler]] was registered by one of the servers mods or not.<br />
: It serves as a security flag, that protects patch from executing [[ServerCommand Event Handler]] when it was not registered. It mustn't be changed manually even by mod developers or testers, because it may cause security flaws and open your server to crash attacks when it's set to 1, but no [[ServerCommand Event Handler]] was registered.<br />
<br />
<br style="clear: both;" /><br />
== See also ==<br />
*[[Reborn CVars List]]<br />
*[[KeyPress Event Handler]]<br />
*[[Scripting EventSystem Engine]]</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Reborn_CVars_ListReborn CVars List2012-10-06T14:46:29Z<p>RazoRapiD: </p>
<hr />
<div>This is the list of all Reborn CVars:<br />
<br />
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"><br />
*[[g_badchatlimit]]<br />
*[[g_teambalance]]<br />
*[[g_votetimeout]]<br />
*[[sv_antistwh]]<br />
*[[sv_antiwh]]<br />
*[[sv_antiwhskipping]]<br />
*[[sv_banning]]<br />
*[[sv_disablechat]]<br />
*[[sv_filterchat]]<br />
*[[sv_info]]<br />
*[[sv_keypressevents]]<br />
*[[sv_kickbadcmd]]<br />
*[[sv_kickping]]<br />
*[[sv_maxconnperip]]<br />
*[[sv_packetantiflood]]<br />
*[[sv_packetfiltertime]]<br />
*[[sv_packetflooddelay]]<br />
*[[sv_protectnames]]<br />
*[[sv_reborn]]<br />
*[[sv_rebornmaster]]<br />
*[[sv_recoilemulation]]<br />
*[[sv_remotetoolip]]<br />
*[[sv_scriptfiles]]<br />
*[[sv_skipmd5check]]<br />
*[[sv_sounddistance]]<br />
*[[sv_stufftextdetection]]<br />
*[[sv_updatedelay]]<br />
*[[sv_updatetest]]<br />
*[[sv_rebornloader]]<br />
*[[sv_servercmdevents]]<br />
</div></div>RazoRapiDhttps://x-null.net/wiki/index.php?title=MediaWiki:SidebarMediaWiki:Sidebar2012-09-08T14:03:18Z<p>RazoRapiD: </p>
<hr />
<div>* SEARCH<br />
<br />
* navigation<br />
** http://www.x-null.net/|Main Site<br />
** Medal of Honor: AA Reborn Patch|Medal of Honor: AA Reborn Patch Wiki<br />
** http://www.x-null.net/forums/|Forums<br />
** currentevents-url|currentevents<br />
** recentchanges-url|recentchanges<br />
** helppage|help<br />
<br />
* TOOLBOX<br />
* LANGUAGES</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Admins.iniAdmins.ini2012-08-27T11:23:11Z<p>RazoRapiD: /* See also */</p>
<hr />
<div>== Description ==<br />
<br />
: This file is used by [[Client Admin System]] to store ClientAdmins account credentials. They are loaded during patch initialization which happens on each map change and during first game server startup.<br />
<br />
: Each single entry has to be in a new line of the file. It contains ClientAdmin account login, password and access level which determines account privileges.<br />
<br />
: To get list of all Rights Values (Access Levels) please see [[ClientAdmin AccessLevels]]<br />
<br />
: '''NOTE: Don’t use TAB’s to make spaces between login, password, rights. Instead use spaces. Engine can handle TAB’s but it’s more secure to use spaces.'''<br />
<br />
== Template/Example ==<br />
<dl><dd><br />
Example:<br />
<br />
<pre>login=->|ClanTag|<- MyName password=mySeCrEt rights=16383<br />
login=test password=another_password rights=1</pre><br />
<br />
Template:<br />
<br />
<pre>login= password= rights=</pre><br />
</dl><br />
== See also ==<br />
*[[Reborn Files, Constants and Limits]]<br />
*[[ClientAdmin AccessLevels]]</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Features_ListFeatures List2012-08-25T21:07:39Z<p>RazoRapiD: /* And even more */</p>
<hr />
<div><div style="float: right; margin-right: 30%; margin-top: 100px;"><br />
<p style="font-size: 21pt; text-align: center; margin-left: auto; margin-right: auto;">Click on the header name<br />of each feature<br />to get extended information</p><br />
</div><br />
== Bugs and Crash Fixes ==<br />
*lod_spawn crash fix<br />
*leave_team crash fix<br />
*_fps skin crash fix<br />
*dog, wuss, noclip, tele, give, fullheal, health, giveweapon - bad command fix<br />
*say command buffer overflow crash fix<br />
*userinfo buffer overflow crash fix<br />
*remote crash fix (BufferOverflow - mohaabof & new one - infoboom)<br />
*connect packet crash fix<br />
*mohaa fill flood/crash fix (aka fake players fix)<br />
*RCon flood protection<br />
*getstatus/getinfo packet flood protection<br />
*granade crash fix<br />
*ladder crash fix<br />
*swap team crash fix<br />
*MG42 crouch fix<br />
*landsharking fix<br />
*shoot through Black Windows/Furniture/Light Bulbs fix<br />
<br />
== [[Chat Filtering System]] ==<br />
: You can use it to punish people who use to many unpolite, rude words and abuse your server this way.<br />
<br />
== [[Banning System]] ==<br />
<br />
=== IP Banning ===<br />
: Now you can ban player's IPs with simple command. It allows you to use wildcards to ban IP ranges. No more need of external applications for kicking people. This is a true ban functionality that forbids player from connecting to the server.<br />
<br />
=== Name Banning ===<br />
: This allows you to ban unpolite names from being used on your server or any occurence of bad words in players names.<br />
<br />
== [[Anti Wallhack System]] ==<br />
: The anti-wallhack is a blocker that works server side, it doesn't disable wallhacks on the client but it makes them almost useless. All the integrated blockers are working server side. A wallhack (cham skins, radar) works because the server usually sends all player position information to the client regardless if a player is visible or not.<br />
: This is what wallhacks are using to render players behind walls.<br />
: Now the anti-wallhack technology used in the patch checks for every client if a player is visible or not and sends only information about truly visible players to the client (information about player behind walls isn't send) - information that the client doesn't have can't be used to render players behind walls.<br />
: This method can't be bypassed by clients and blocks successfully all kind of wallhacks, cham skins, etc.<br />
<br />
== [[Anti NoRecoil System]] ==<br />
: When player is using a NoRecoil cheat, his weapon doesn't kick up when he fires it.<br />
: This system is responsible for detecting NoRecoil cheats and emulating recoil serverside so if player is using this cheat, he will get recoil/kick added to his weapon by the server and he can't do anything about this.<br />
<br />
== [[Anti Shoot Through Walls Hack System]] ==<br />
: STWH stands for Shoot Through Walls Hack. Our system detects player who uses this cheat, and when he tries to shoot through a wall, it blocks his bullet, making the cheat useless.<br />
<br />
== [[High Ping Kick System]] ==<br />
: You can turn on auto-kick option for players with ping higher than a value you set.<br />
<br />
== [[Connections Limiter System]] ==<br />
: You can set a max connections per IP limit. This way you can decide how many people from one IP can join your server.<br />
: This can be used as an additional measure against fake player flood attacks<br />
<br />
== [[Packet AntiFlood System]] ==<br />
: Some cheaters might want to flood your server in order to remove your server from the list of online game servers, drop players from it or even perform a remote crash. To achieve this, they would perform a Denial of Service attack by flooding your server with malicious, spoofed getstatus and getinfo packets. <nowiki>MoH:AA</nowiki> server will have to handle millions of packet requests and will get busy trying to send responses instead of processing game play action.<br />
: This feature will render such attacks useless by detecting IPs from which the attack comes and ignoring their requests.<br />
<br />
== [[Name Protection System]] ==<br />
: With this feature you can protect player names with passwords. Only player who knows the password will be able to use protected name on your server.<br />
: It's very useful if you want to protect names of your clan mambers or server admins and make sure no one else but them will be able to use them. This protects you against others spoofing server admins, clan members and against name stealing hacks which automatically change name of a cheater to someone elses name. When this kind of a cheat will try to steal player's protected name, cheater will get kicked.<br />
<br />
== [[Stufftext Bypass Detection System]] ==<br />
: '''stufftext''' is a server-side scripting command. It was created for scripters allowing them to change client settings in server-sided mods they write. Many mods make use of it. It can be used to force players to make screenshot (known as Forced SS), force them to turn off ForceModels or force their CVars to good values (this way some cheats could be turned off with server-sided mod).<br />
: However client can bypass this '''stufftext''' command so it no longer works on his MoH:AA client. This way he would remain safe from any Admin Mods like Foresight, CI etc.<br />
<br />
: This feature checks if player has this stufftext command bypassed, by using special technique and kicks player whenever it detects that he has it bypassed.<br />
<br />
== [[AutoUpdate System]] ==<br />
: This will make updating patch a lot easier for developers and users.<br />
: It automatically checks for new patch updates and installs them while server is running.<br />
: You won't be bothered with restarting or closing the server to have up-to-date patch.<br />
<br />
== [[New Voting System]] ==<br />
: MoH:AA voting was never secure and almost never used. Thats why we have rewritten it. Now you can specify which commands players can use when voting and which maps they can vote for.<br />
: When vote is casted, system will broadcast a graphical message to all players about current vote and other informations like: votes percentage, command that will be sent to server and after how much time the vote will expire.<br />
<br />
== [[Reborn Extended Scripting Engine]] ==<br />
: We've managed to extend <nowiki>MoH:AA</nowiki> scripting engine with our own functionality that most of modders have never dreamt of.<br />
: Reborn Extended Scripting Engine introduces '''45 new script commands''' that can be used by modders to create even more powerful, content rich mods. '''Now they can:''' operate on files, date and time, create huddraw elements for individual players, communicate with server console, get extended information about each player and many more!<br />
: We've also introduced Scripting EventSystem which allows modders to handle certain game events from their mods. Now they are able to interpret users keyboard input, handle players connection, disconnection, damage, kill events as well as map change, map restart events and more.<br />
<br />
== And even more ==<br />
: With Reborn patch server admins can perform even more actions, some of them are:<br />
* disabling chat for all or only selected players<br />
* disabling taunts for all or only selected players<br />
* turning on simple team balancer<br />
* kicking players with specifing reason of the kick<br />
* sending private server messages to selected players<br />
<br />
: These are only examples. You should read the rest of this Wiki to learn them all!</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Features_ListFeatures List2012-08-25T21:07:09Z<p>RazoRapiD: </p>
<hr />
<div><div style="float: right; margin-right: 30%; margin-top: 100px;"><br />
<p style="font-size: 21pt; text-align: center; margin-left: auto; margin-right: auto;">Click on the header name<br />of each feature<br />to get extended information</p><br />
</div><br />
== Bugs and Crash Fixes ==<br />
*lod_spawn crash fix<br />
*leave_team crash fix<br />
*_fps skin crash fix<br />
*dog, wuss, noclip, tele, give, fullheal, health, giveweapon - bad command fix<br />
*say command buffer overflow crash fix<br />
*userinfo buffer overflow crash fix<br />
*remote crash fix (BufferOverflow - mohaabof & new one - infoboom)<br />
*connect packet crash fix<br />
*mohaa fill flood/crash fix (aka fake players fix)<br />
*RCon flood protection<br />
*getstatus/getinfo packet flood protection<br />
*granade crash fix<br />
*ladder crash fix<br />
*swap team crash fix<br />
*MG42 crouch fix<br />
*landsharking fix<br />
*shoot through Black Windows/Furniture/Light Bulbs fix<br />
<br />
== [[Chat Filtering System]] ==<br />
: You can use it to punish people who use to many unpolite, rude words and abuse your server this way.<br />
<br />
== [[Banning System]] ==<br />
<br />
=== IP Banning ===<br />
: Now you can ban player's IPs with simple command. It allows you to use wildcards to ban IP ranges. No more need of external applications for kicking people. This is a true ban functionality that forbids player from connecting to the server.<br />
<br />
=== Name Banning ===<br />
: This allows you to ban unpolite names from being used on your server or any occurence of bad words in players names.<br />
<br />
== [[Anti Wallhack System]] ==<br />
: The anti-wallhack is a blocker that works server side, it doesn't disable wallhacks on the client but it makes them almost useless. All the integrated blockers are working server side. A wallhack (cham skins, radar) works because the server usually sends all player position information to the client regardless if a player is visible or not.<br />
: This is what wallhacks are using to render players behind walls.<br />
: Now the anti-wallhack technology used in the patch checks for every client if a player is visible or not and sends only information about truly visible players to the client (information about player behind walls isn't send) - information that the client doesn't have can't be used to render players behind walls.<br />
: This method can't be bypassed by clients and blocks successfully all kind of wallhacks, cham skins, etc.<br />
<br />
== [[Anti NoRecoil System]] ==<br />
: When player is using a NoRecoil cheat, his weapon doesn't kick up when he fires it.<br />
: This system is responsible for detecting NoRecoil cheats and emulating recoil serverside so if player is using this cheat, he will get recoil/kick added to his weapon by the server and he can't do anything about this.<br />
<br />
== [[Anti Shoot Through Walls Hack System]] ==<br />
: STWH stands for Shoot Through Walls Hack. Our system detects player who uses this cheat, and when he tries to shoot through a wall, it blocks his bullet, making the cheat useless.<br />
<br />
== [[High Ping Kick System]] ==<br />
: You can turn on auto-kick option for players with ping higher than a value you set.<br />
<br />
== [[Connections Limiter System]] ==<br />
: You can set a max connections per IP limit. This way you can decide how many people from one IP can join your server.<br />
: This can be used as an additional measure against fake player flood attacks<br />
<br />
== [[Packet AntiFlood System]] ==<br />
: Some cheaters might want to flood your server in order to remove your server from the list of online game servers, drop players from it or even perform a remote crash. To achieve this, they would perform a Denial of Service attack by flooding your server with malicious, spoofed getstatus and getinfo packets. <nowiki>MoH:AA</nowiki> server will have to handle millions of packet requests and will get busy trying to send responses instead of processing game play action.<br />
: This feature will render such attacks useless by detecting IPs from which the attack comes and ignoring their requests.<br />
<br />
== [[Name Protection System]] ==<br />
: With this feature you can protect player names with passwords. Only player who knows the password will be able to use protected name on your server.<br />
: It's very useful if you want to protect names of your clan mambers or server admins and make sure no one else but them will be able to use them. This protects you against others spoofing server admins, clan members and against name stealing hacks which automatically change name of a cheater to someone elses name. When this kind of a cheat will try to steal player's protected name, cheater will get kicked.<br />
<br />
== [[Stufftext Bypass Detection System]] ==<br />
: '''stufftext''' is a server-side scripting command. It was created for scripters allowing them to change client settings in server-sided mods they write. Many mods make use of it. It can be used to force players to make screenshot (known as Forced SS), force them to turn off ForceModels or force their CVars to good values (this way some cheats could be turned off with server-sided mod).<br />
: However client can bypass this '''stufftext''' command so it no longer works on his MoH:AA client. This way he would remain safe from any Admin Mods like Foresight, CI etc.<br />
<br />
: This feature checks if player has this stufftext command bypassed, by using special technique and kicks player whenever it detects that he has it bypassed.<br />
<br />
== [[AutoUpdate System]] ==<br />
: This will make updating patch a lot easier for developers and users.<br />
: It automatically checks for new patch updates and installs them while server is running.<br />
: You won't be bothered with restarting or closing the server to have up-to-date patch.<br />
<br />
== [[New Voting System]] ==<br />
: MoH:AA voting was never secure and almost never used. Thats why we have rewritten it. Now you can specify which commands players can use when voting and which maps they can vote for.<br />
: When vote is casted, system will broadcast a graphical message to all players about current vote and other informations like: votes percentage, command that will be sent to server and after how much time the vote will expire.<br />
<br />
== [[Reborn Extended Scripting Engine]] ==<br />
: We've managed to extend <nowiki>MoH:AA</nowiki> scripting engine with our own functionality that most of modders have never dreamt of.<br />
: Reborn Extended Scripting Engine introduces '''45 new script commands''' that can be used by modders to create even more powerful, content rich mods. '''Now they can:''' operate on files, date and time, create huddraw elements for individual players, communicate with server console, get extended information about each player and many more!<br />
: We've also introduced Scripting EventSystem which allows modders to handle certain game events from their mods. Now they are able to interpret users keyboard input, handle players connection, disconnection, damage, kill events as well as map change, map restart events and more.<br />
<br />
== And even more ==<br />
: With Reborn patch server admins can perform even more actions, some of them are:<br />
* disabling chat for all or only selected players<br />
* disabling taunts for all or only selected players<br />
* turning on simple team balancer<br />
* kicking players with specifing reason of the kick<br />
* sending private server messages to selected players<br />
<br />
These are only examples. You should read the rest of this Wiki to learn them all!</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Features_ListFeatures List2012-08-25T20:59:08Z<p>RazoRapiD: /* Reborn Extended Scripting Engine */</p>
<hr />
<div><div style="float: right; margin-right: 30%; margin-top: 100px;"><br />
<p style="font-size: 21pt; text-align: center; margin-left: auto; margin-right: auto;">Click on the header name<br />of each feature<br />to get extended information</p><br />
</div><br />
== Bugs and Crash Fixes ==<br />
*lod_spawn crash fix<br />
*leave_team crash fix<br />
*_fps skin crash fix<br />
*dog, wuss, noclip, tele, give, fullheal, health, giveweapon - bad command fix<br />
*say command buffer overflow crash fix<br />
*userinfo buffer overflow crash fix<br />
*remote crash fix (BufferOverflow - mohaabof & new one - infoboom)<br />
*connect packet crash fix<br />
*mohaa fill flood/crash fix (aka fake players fix)<br />
*RCon flood protection<br />
*getstatus/getinfo packet flood protection<br />
*granade crash fix<br />
*ladder crash fix<br />
*swap team crash fix<br />
*MG42 crouch fix<br />
*landsharking fix<br />
*shoot through Black Windows/Furniture/Light Bulbs fix<br />
<br />
== [[Chat Filtering System]] ==<br />
: You can use it to punish people who use to many unpolite, rude words and abuse your server this way.<br />
<br />
== [[Banning System]] ==<br />
<br />
=== IP Banning ===<br />
: Now you can ban player's IPs with simple command. It allows you to use wildcards to ban IP ranges. No more need of external applications for kicking people. This is a true ban functionality that forbids player from connecting to the server.<br />
<br />
=== Name Banning ===<br />
: This allows you to ban unpolite names from being used on your server or any occurence of bad words in players names.<br />
<br />
== [[Anti Wallhack System]] ==<br />
: The anti-wallhack is a blocker that works server side, it doesn't disable wallhacks on the client but it makes them almost useless. All the integrated blockers are working server side. A wallhack (cham skins, radar) works because the server usually sends all player position information to the client regardless if a player is visible or not.<br />
: This is what wallhacks are using to render players behind walls.<br />
: Now the anti-wallhack technology used in the patch checks for every client if a player is visible or not and sends only information about truly visible players to the client (information about player behind walls isn't send) - information that the client doesn't have can't be used to render players behind walls.<br />
: This method can't be bypassed by clients and blocks successfully all kind of wallhacks, cham skins, etc.<br />
<br />
== [[Anti NoRecoil System]] ==<br />
: When player is using a NoRecoil cheat, his weapon doesn't kick up when he fires it.<br />
: This system is responsible for detecting NoRecoil cheats and emulating recoil serverside so if player is using this cheat, he will get recoil/kick added to his weapon by the server and he can't do anything about this.<br />
<br />
== [[Anti Shoot Through Walls Hack System]] ==<br />
: STWH stands for Shoot Through Walls Hack. Our system detects player who uses this cheat, and when he tries to shoot through a wall, it blocks his bullet, making the cheat useless.<br />
<br />
== [[High Ping Kick System]] ==<br />
: You can turn on auto-kick option for players with ping higher than a value you set.<br />
<br />
== [[Connections Limiter System]] ==<br />
: You can set a max connections per IP limit. This way you can decide how many people from one IP can join your server.<br />
: This can be used as an additional measure against fake player flood attacks<br />
<br />
== [[Packet AntiFlood System]] ==<br />
: Some cheaters might want to flood your server in order to remove your server from the list of online game servers, drop players from it or even perform a remote crash. To achieve this, they would perform a Denial of Service attack by flooding your server with malicious, spoofed getstatus and getinfo packets. <nowiki>MoH:AA</nowiki> server will have to handle millions of packet requests and will get busy trying to send responses instead of processing game play action.<br />
: This feature will render such attacks useless by detecting IPs from which the attack comes and ignoring their requests.<br />
<br />
== [[Name Protection System]] ==<br />
: With this feature you can protect player names with passwords. Only player who knows the password will be able to use protected name on your server.<br />
: It's very useful if you want to protect names of your clan mambers or server admins and make sure no one else but them will be able to use them. This protects you against others spoofing server admins, clan members and against name stealing hacks which automatically change name of a cheater to someone elses name. When this kind of a cheat will try to steal player's protected name, cheater will get kicked.<br />
<br />
== [[Stufftext Bypass Detection System]] ==<br />
: '''stufftext''' is a server-side scripting command. It was created for scripters allowing them to change client settings in server-sided mods they write. Many mods make use of it. It can be used to force players to make screenshot (known as Forced SS), force them to turn off ForceModels or force their CVars to good values (this way some cheats could be turned off with server-sided mod).<br />
: However client can bypass this '''stufftext''' command so it no longer works on his MoH:AA client. This way he would remain safe from any Admin Mods like Foresight, CI etc.<br />
<br />
: This feature checks if player has this stufftext command bypassed, by using special technique and kicks player whenever it detects that he has it bypassed.<br />
<br />
== [[AutoUpdate System]] ==<br />
: This will make updating patch a lot easier for developers and users.<br />
: It automatically checks for new patch updates and installs them while server is running.<br />
: You won't be bothered with restarting or closing the server to have up-to-date patch.<br />
<br />
== [[New Voting System]] ==<br />
: MoH:AA voting was never secure and almost never used. Thats why we have rewritten it. Now you can specify which commands players can use when voting and which maps they can vote for.<br />
: When vote is casted, system will broadcast a graphical message to all players about current vote and other informations like: votes percentage, command that will be sent to server and after how much time the vote will expire.<br />
<br />
== [[Reborn Extended Scripting Engine]] ==<br />
: We've managed to extend <nowiki>MoH:AA</nowiki> scripting engine with our own functionality that most of modders have never dreamt of.<br />
: Reborn Extended Scripting Engine introduces '''45 new script commands''' that can be used by modders to create even more powerful, content rich mods. '''Now they can:''' operate on files, date and time, create huddraw elements for individual players, communicate with server console, get extended information about each player and many more!<br />
: We've also introduced Scripting EventSystem which allows modders to handle certain game events from their mods. Now they are able to interpret users keyboard input, handle players connection, disconnection, damage, kill events as well as map change, map restart events and more.</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Features_ListFeatures List2012-08-25T20:57:33Z<p>RazoRapiD: /* Reborn Extended Scripting Engine */</p>
<hr />
<div><div style="float: right; margin-right: 30%; margin-top: 100px;"><br />
<p style="font-size: 21pt; text-align: center; margin-left: auto; margin-right: auto;">Click on the header name<br />of each feature<br />to get extended information</p><br />
</div><br />
== Bugs and Crash Fixes ==<br />
*lod_spawn crash fix<br />
*leave_team crash fix<br />
*_fps skin crash fix<br />
*dog, wuss, noclip, tele, give, fullheal, health, giveweapon - bad command fix<br />
*say command buffer overflow crash fix<br />
*userinfo buffer overflow crash fix<br />
*remote crash fix (BufferOverflow - mohaabof & new one - infoboom)<br />
*connect packet crash fix<br />
*mohaa fill flood/crash fix (aka fake players fix)<br />
*RCon flood protection<br />
*getstatus/getinfo packet flood protection<br />
*granade crash fix<br />
*ladder crash fix<br />
*swap team crash fix<br />
*MG42 crouch fix<br />
*landsharking fix<br />
*shoot through Black Windows/Furniture/Light Bulbs fix<br />
<br />
== [[Chat Filtering System]] ==<br />
: You can use it to punish people who use to many unpolite, rude words and abuse your server this way.<br />
<br />
== [[Banning System]] ==<br />
<br />
=== IP Banning ===<br />
: Now you can ban player's IPs with simple command. It allows you to use wildcards to ban IP ranges. No more need of external applications for kicking people. This is a true ban functionality that forbids player from connecting to the server.<br />
<br />
=== Name Banning ===<br />
: This allows you to ban unpolite names from being used on your server or any occurence of bad words in players names.<br />
<br />
== [[Anti Wallhack System]] ==<br />
: The anti-wallhack is a blocker that works server side, it doesn't disable wallhacks on the client but it makes them almost useless. All the integrated blockers are working server side. A wallhack (cham skins, radar) works because the server usually sends all player position information to the client regardless if a player is visible or not.<br />
: This is what wallhacks are using to render players behind walls.<br />
: Now the anti-wallhack technology used in the patch checks for every client if a player is visible or not and sends only information about truly visible players to the client (information about player behind walls isn't send) - information that the client doesn't have can't be used to render players behind walls.<br />
: This method can't be bypassed by clients and blocks successfully all kind of wallhacks, cham skins, etc.<br />
<br />
== [[Anti NoRecoil System]] ==<br />
: When player is using a NoRecoil cheat, his weapon doesn't kick up when he fires it.<br />
: This system is responsible for detecting NoRecoil cheats and emulating recoil serverside so if player is using this cheat, he will get recoil/kick added to his weapon by the server and he can't do anything about this.<br />
<br />
== [[Anti Shoot Through Walls Hack System]] ==<br />
: STWH stands for Shoot Through Walls Hack. Our system detects player who uses this cheat, and when he tries to shoot through a wall, it blocks his bullet, making the cheat useless.<br />
<br />
== [[High Ping Kick System]] ==<br />
: You can turn on auto-kick option for players with ping higher than a value you set.<br />
<br />
== [[Connections Limiter System]] ==<br />
: You can set a max connections per IP limit. This way you can decide how many people from one IP can join your server.<br />
: This can be used as an additional measure against fake player flood attacks<br />
<br />
== [[Packet AntiFlood System]] ==<br />
: Some cheaters might want to flood your server in order to remove your server from the list of online game servers, drop players from it or even perform a remote crash. To achieve this, they would perform a Denial of Service attack by flooding your server with malicious, spoofed getstatus and getinfo packets. <nowiki>MoH:AA</nowiki> server will have to handle millions of packet requests and will get busy trying to send responses instead of processing game play action.<br />
: This feature will render such attacks useless by detecting IPs from which the attack comes and ignoring their requests.<br />
<br />
== [[Name Protection System]] ==<br />
: With this feature you can protect player names with passwords. Only player who knows the password will be able to use protected name on your server.<br />
: It's very useful if you want to protect names of your clan mambers or server admins and make sure no one else but them will be able to use them. This protects you against others spoofing server admins, clan members and against name stealing hacks which automatically change name of a cheater to someone elses name. When this kind of a cheat will try to steal player's protected name, cheater will get kicked.<br />
<br />
== [[Stufftext Bypass Detection System]] ==<br />
: '''stufftext''' is a server-side scripting command. It was created for scripters allowing them to change client settings in server-sided mods they write. Many mods make use of it. It can be used to force players to make screenshot (known as Forced SS), force them to turn off ForceModels or force their CVars to good values (this way some cheats could be turned off with server-sided mod).<br />
: However client can bypass this '''stufftext''' command so it no longer works on his MoH:AA client. This way he would remain safe from any Admin Mods like Foresight, CI etc.<br />
<br />
: This feature checks if player has this stufftext command bypassed, by using special technique and kicks player whenever it detects that he has it bypassed.<br />
<br />
== [[AutoUpdate System]] ==<br />
: This will make updating patch a lot easier for developers and users.<br />
: It automatically checks for new patch updates and installs them while server is running.<br />
: You won't be bothered with restarting or closing the server to have up-to-date patch.<br />
<br />
== [[New Voting System]] ==<br />
: MoH:AA voting was never secure and almost never used. Thats why we have rewritten it. Now you can specify which commands players can use when voting and which maps they can vote for.<br />
: When vote is casted, system will broadcast a graphical message to all players about current vote and other informations like: votes percentage, command that will be sent to server and after how much time the vote will expire.<br />
<br />
== [[Reborn Extended Scripting Engine]] ==<br />
: We've managed to extend <nowiki>MoH:AA</nowiki> scripting engine with our own functionality that most of modders have never dreamt of.<br />
: Reborn Extended Scripting Engine introduces 45 new script commands that can be used by modders to create even more powerful, content rich mods. Now they can operate with files, date and time, create huddraw elements for individual players, communicate with server console, get extended information about each player and many more.<br />
: We've also introduced Scripting EventSystem which allows modders to handle certain game evens from their mods. Now they are able to interpret users keyboard input, handle players connection, disconnection, damage, kill events as well as map change, restart events.</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Features_ListFeatures List2012-08-25T20:41:47Z<p>RazoRapiD: /* Name Banning */</p>
<hr />
<div><div style="float: right; margin-right: 30%; margin-top: 100px;"><br />
<p style="font-size: 21pt; text-align: center; margin-left: auto; margin-right: auto;">Click on the header name<br />of each feature<br />to get extended information</p><br />
</div><br />
== Bugs and Crash Fixes ==<br />
*lod_spawn crash fix<br />
*leave_team crash fix<br />
*_fps skin crash fix<br />
*dog, wuss, noclip, tele, give, fullheal, health, giveweapon - bad command fix<br />
*say command buffer overflow crash fix<br />
*userinfo buffer overflow crash fix<br />
*remote crash fix (BufferOverflow - mohaabof & new one - infoboom)<br />
*connect packet crash fix<br />
*mohaa fill flood/crash fix (aka fake players fix)<br />
*RCon flood protection<br />
*getstatus/getinfo packet flood protection<br />
*granade crash fix<br />
*ladder crash fix<br />
*swap team crash fix<br />
*MG42 crouch fix<br />
*landsharking fix<br />
*shoot through Black Windows/Furniture/Light Bulbs fix<br />
<br />
== [[Chat Filtering System]] ==<br />
: You can use it to punish people who use to many unpolite, rude words and abuse your server this way.<br />
<br />
== [[Banning System]] ==<br />
<br />
=== IP Banning ===<br />
: Now you can ban player's IPs with simple command. It allows you to use wildcards to ban IP ranges. No more need of external applications for kicking people. This is a true ban functionality that forbids player from connecting to the server.<br />
<br />
=== Name Banning ===<br />
: This allows you to ban unpolite names from being used on your server or any occurence of bad words in players names.<br />
<br />
== [[Anti Wallhack System]] ==<br />
: The anti-wallhack is a blocker that works server side, it doesn't disable wallhacks on the client but it makes them almost useless. All the integrated blockers are working server side. A wallhack (cham skins, radar) works because the server usually sends all player position information to the client regardless if a player is visible or not.<br />
: This is what wallhacks are using to render players behind walls.<br />
: Now the anti-wallhack technology used in the patch checks for every client if a player is visible or not and sends only information about truly visible players to the client (information about player behind walls isn't send) - information that the client doesn't have can't be used to render players behind walls.<br />
: This method can't be bypassed by clients and blocks successfully all kind of wallhacks, cham skins, etc.<br />
<br />
== [[Anti NoRecoil System]] ==<br />
: When player is using a NoRecoil cheat, his weapon doesn't kick up when he fires it.<br />
: This system is responsible for detecting NoRecoil cheats and emulating recoil serverside so if player is using this cheat, he will get recoil/kick added to his weapon by the server and he can't do anything about this.<br />
<br />
== [[Anti Shoot Through Walls Hack System]] ==<br />
: STWH stands for Shoot Through Walls Hack. Our system detects player who uses this cheat, and when he tries to shoot through a wall, it blocks his bullet, making the cheat useless.<br />
<br />
== [[High Ping Kick System]] ==<br />
: You can turn on auto-kick option for players with ping higher than a value you set.<br />
<br />
== [[Connections Limiter System]] ==<br />
: You can set a max connections per IP limit. This way you can decide how many people from one IP can join your server.<br />
: This can be used as an additional measure against fake player flood attacks<br />
<br />
== [[Packet AntiFlood System]] ==<br />
: Some cheaters might want to flood your server in order to remove your server from the list of online game servers, drop players from it or even perform a remote crash. To achieve this, they would perform a Denial of Service attack by flooding your server with malicious, spoofed getstatus and getinfo packets. <nowiki>MoH:AA</nowiki> server will have to handle millions of packet requests and will get busy trying to send responses instead of processing game play action.<br />
: This feature will render such attacks useless by detecting IPs from which the attack comes and ignoring their requests.<br />
<br />
== [[Name Protection System]] ==<br />
: With this feature you can protect player names with passwords. Only player who knows the password will be able to use protected name on your server.<br />
: It's very useful if you want to protect names of your clan mambers or server admins and make sure no one else but them will be able to use them. This protects you against others spoofing server admins, clan members and against name stealing hacks which automatically change name of a cheater to someone elses name. When this kind of a cheat will try to steal player's protected name, cheater will get kicked.<br />
<br />
== [[Stufftext Bypass Detection System]] ==<br />
: '''stufftext''' is a server-side scripting command. It was created for scripters allowing them to change client settings in server-sided mods they write. Many mods make use of it. It can be used to force players to make screenshot (known as Forced SS), force them to turn off ForceModels or force their CVars to good values (this way some cheats could be turned off with server-sided mod).<br />
: However client can bypass this '''stufftext''' command so it no longer works on his MoH:AA client. This way he would remain safe from any Admin Mods like Foresight, CI etc.<br />
<br />
: This feature checks if player has this stufftext command bypassed, by using special technique and kicks player whenever it detects that he has it bypassed.<br />
<br />
== [[AutoUpdate System]] ==<br />
: This will make updating patch a lot easier for developers and users.<br />
: It automatically checks for new patch updates and installs them while server is running.<br />
: You won't be bothered with restarting or closing the server to have up-to-date patch.<br />
<br />
== [[New Voting System]] ==<br />
: MoH:AA voting was never secure and almost never used. Thats why we have rewritten it. Now you can specify which commands players can use when voting and which maps they can vote for.<br />
: When vote is casted, system will broadcast a graphical message to all players about current vote and other informations like: votes percentage, command that will be sent to server and after how much time the vote will expire.<br />
<br />
== [[Reborn Extended Scripting Engine]] ==</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Features_ListFeatures List2012-08-25T20:40:45Z<p>RazoRapiD: /* Packet AntiFlood System */</p>
<hr />
<div><div style="float: right; margin-right: 30%; margin-top: 100px;"><br />
<p style="font-size: 21pt; text-align: center; margin-left: auto; margin-right: auto;">Click on the header name<br />of each feature<br />to get extended information</p><br />
</div><br />
== Bugs and Crash Fixes ==<br />
*lod_spawn crash fix<br />
*leave_team crash fix<br />
*_fps skin crash fix<br />
*dog, wuss, noclip, tele, give, fullheal, health, giveweapon - bad command fix<br />
*say command buffer overflow crash fix<br />
*userinfo buffer overflow crash fix<br />
*remote crash fix (BufferOverflow - mohaabof & new one - infoboom)<br />
*connect packet crash fix<br />
*mohaa fill flood/crash fix (aka fake players fix)<br />
*RCon flood protection<br />
*getstatus/getinfo packet flood protection<br />
*granade crash fix<br />
*ladder crash fix<br />
*swap team crash fix<br />
*MG42 crouch fix<br />
*landsharking fix<br />
*shoot through Black Windows/Furniture/Light Bulbs fix<br />
<br />
== [[Chat Filtering System]] ==<br />
: You can use it to punish people who use to many unpolite, rude words and abuse your server this way.<br />
<br />
== [[Banning System]] ==<br />
<br />
=== IP Banning ===<br />
: Now you can ban player's IPs with simple command. It allows you to use wildcards to ban IP ranges. No more need of external applications for kicking people. This is a true ban functionality that forbids player from connecting to the server.<br />
<br />
=== Name Banning ===<br />
: This allows you to ban unpolite names from being used on your server.<br />
<br />
== [[Anti Wallhack System]] ==<br />
: The anti-wallhack is a blocker that works server side, it doesn't disable wallhacks on the client but it makes them almost useless. All the integrated blockers are working server side. A wallhack (cham skins, radar) works because the server usually sends all player position information to the client regardless if a player is visible or not.<br />
: This is what wallhacks are using to render players behind walls.<br />
: Now the anti-wallhack technology used in the patch checks for every client if a player is visible or not and sends only information about truly visible players to the client (information about player behind walls isn't send) - information that the client doesn't have can't be used to render players behind walls.<br />
: This method can't be bypassed by clients and blocks successfully all kind of wallhacks, cham skins, etc.<br />
<br />
== [[Anti NoRecoil System]] ==<br />
: When player is using a NoRecoil cheat, his weapon doesn't kick up when he fires it.<br />
: This system is responsible for detecting NoRecoil cheats and emulating recoil serverside so if player is using this cheat, he will get recoil/kick added to his weapon by the server and he can't do anything about this.<br />
<br />
== [[Anti Shoot Through Walls Hack System]] ==<br />
: STWH stands for Shoot Through Walls Hack. Our system detects player who uses this cheat, and when he tries to shoot through a wall, it blocks his bullet, making the cheat useless.<br />
<br />
== [[High Ping Kick System]] ==<br />
: You can turn on auto-kick option for players with ping higher than a value you set.<br />
<br />
== [[Connections Limiter System]] ==<br />
: You can set a max connections per IP limit. This way you can decide how many people from one IP can join your server.<br />
: This can be used as an additional measure against fake player flood attacks<br />
<br />
== [[Packet AntiFlood System]] ==<br />
: Some cheaters might want to flood your server in order to remove your server from the list of online game servers, drop players from it or even perform a remote crash. To achieve this, they would perform a Denial of Service attack by flooding your server with malicious, spoofed getstatus and getinfo packets. <nowiki>MoH:AA</nowiki> server will have to handle millions of packet requests and will get busy trying to send responses instead of processing game play action.<br />
: This feature will render such attacks useless by detecting IPs from which the attack comes and ignoring their requests.<br />
<br />
== [[Name Protection System]] ==<br />
: With this feature you can protect player names with passwords. Only player who knows the password will be able to use protected name on your server.<br />
: It's very useful if you want to protect names of your clan mambers or server admins and make sure no one else but them will be able to use them. This protects you against others spoofing server admins, clan members and against name stealing hacks which automatically change name of a cheater to someone elses name. When this kind of a cheat will try to steal player's protected name, cheater will get kicked.<br />
<br />
== [[Stufftext Bypass Detection System]] ==<br />
: '''stufftext''' is a server-side scripting command. It was created for scripters allowing them to change client settings in server-sided mods they write. Many mods make use of it. It can be used to force players to make screenshot (known as Forced SS), force them to turn off ForceModels or force their CVars to good values (this way some cheats could be turned off with server-sided mod).<br />
: However client can bypass this '''stufftext''' command so it no longer works on his MoH:AA client. This way he would remain safe from any Admin Mods like Foresight, CI etc.<br />
<br />
: This feature checks if player has this stufftext command bypassed, by using special technique and kicks player whenever it detects that he has it bypassed.<br />
<br />
== [[AutoUpdate System]] ==<br />
: This will make updating patch a lot easier for developers and users.<br />
: It automatically checks for new patch updates and installs them while server is running.<br />
: You won't be bothered with restarting or closing the server to have up-to-date patch.<br />
<br />
== [[New Voting System]] ==<br />
: MoH:AA voting was never secure and almost never used. Thats why we have rewritten it. Now you can specify which commands players can use when voting and which maps they can vote for.<br />
: When vote is casted, system will broadcast a graphical message to all players about current vote and other informations like: votes percentage, command that will be sent to server and after how much time the vote will expire.<br />
<br />
== [[Reborn Extended Scripting Engine]] ==</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Features_ListFeatures List2012-08-25T20:29:06Z<p>RazoRapiD: /* Name Protection System */</p>
<hr />
<div><div style="float: right; margin-right: 30%; margin-top: 100px;"><br />
<p style="font-size: 21pt; text-align: center; margin-left: auto; margin-right: auto;">Click on the header name<br />of each feature<br />to get extended information</p><br />
</div><br />
== Bugs and Crash Fixes ==<br />
*lod_spawn crash fix<br />
*leave_team crash fix<br />
*_fps skin crash fix<br />
*dog, wuss, noclip, tele, give, fullheal, health, giveweapon - bad command fix<br />
*say command buffer overflow crash fix<br />
*userinfo buffer overflow crash fix<br />
*remote crash fix (BufferOverflow - mohaabof & new one - infoboom)<br />
*connect packet crash fix<br />
*mohaa fill flood/crash fix (aka fake players fix)<br />
*RCon flood protection<br />
*getstatus/getinfo packet flood protection<br />
*granade crash fix<br />
*ladder crash fix<br />
*swap team crash fix<br />
*MG42 crouch fix<br />
*landsharking fix<br />
*shoot through Black Windows/Furniture/Light Bulbs fix<br />
<br />
== [[Chat Filtering System]] ==<br />
: You can use it to punish people who use to many unpolite, rude words and abuse your server this way.<br />
<br />
== [[Banning System]] ==<br />
<br />
=== IP Banning ===<br />
: Now you can ban player's IPs with simple command. It allows you to use wildcards to ban IP ranges. No more need of external applications for kicking people. This is a true ban functionality that forbids player from connecting to the server.<br />
<br />
=== Name Banning ===<br />
: This allows you to ban unpolite names from being used on your server.<br />
<br />
== [[Anti Wallhack System]] ==<br />
: The anti-wallhack is a blocker that works server side, it doesn't disable wallhacks on the client but it makes them almost useless. All the integrated blockers are working server side. A wallhack (cham skins, radar) works because the server usually sends all player position information to the client regardless if a player is visible or not.<br />
: This is what wallhacks are using to render players behind walls.<br />
: Now the anti-wallhack technology used in the patch checks for every client if a player is visible or not and sends only information about truly visible players to the client (information about player behind walls isn't send) - information that the client doesn't have can't be used to render players behind walls.<br />
: This method can't be bypassed by clients and blocks successfully all kind of wallhacks, cham skins, etc.<br />
<br />
== [[Anti NoRecoil System]] ==<br />
: When player is using a NoRecoil cheat, his weapon doesn't kick up when he fires it.<br />
: This system is responsible for detecting NoRecoil cheats and emulating recoil serverside so if player is using this cheat, he will get recoil/kick added to his weapon by the server and he can't do anything about this.<br />
<br />
== [[Anti Shoot Through Walls Hack System]] ==<br />
: STWH stands for Shoot Through Walls Hack. Our system detects player who uses this cheat, and when he tries to shoot through a wall, it blocks his bullet, making the cheat useless.<br />
<br />
== [[High Ping Kick System]] ==<br />
: You can turn on auto-kick option for players with ping higher than a value you set.<br />
<br />
== [[Connections Limiter System]] ==<br />
: You can set a max connections per IP limit. This way you can decide how many people from one IP can join your server.<br />
: This can be used as an additional measure against fake player flood attacks<br />
<br />
== [[Packet AntiFlood System]] ==<br />
<br />
<br />
== [[Name Protection System]] ==<br />
: With this feature you can protect player names with passwords. Only player who knows the password will be able to use protected name on your server.<br />
: It's very useful if you want to protect names of your clan mambers or server admins and make sure no one else but them will be able to use them. This protects you against others spoofing server admins, clan members and against name stealing hacks which automatically change name of a cheater to someone elses name. When this kind of a cheat will try to steal player's protected name, cheater will get kicked.<br />
<br />
== [[Stufftext Bypass Detection System]] ==<br />
: '''stufftext''' is a server-side scripting command. It was created for scripters allowing them to change client settings in server-sided mods they write. Many mods make use of it. It can be used to force players to make screenshot (known as Forced SS), force them to turn off ForceModels or force their CVars to good values (this way some cheats could be turned off with server-sided mod).<br />
: However client can bypass this '''stufftext''' command so it no longer works on his MoH:AA client. This way he would remain safe from any Admin Mods like Foresight, CI etc.<br />
<br />
: This feature checks if player has this stufftext command bypassed, by using special technique and kicks player whenever it detects that he has it bypassed.<br />
<br />
== [[AutoUpdate System]] ==<br />
: This will make updating patch a lot easier for developers and users.<br />
: It automatically checks for new patch updates and installs them while server is running.<br />
: You won't be bothered with restarting or closing the server to have up-to-date patch.<br />
<br />
== [[New Voting System]] ==<br />
: MoH:AA voting was never secure and almost never used. Thats why we have rewritten it. Now you can specify which commands players can use when voting and which maps they can vote for.<br />
: When vote is casted, system will broadcast a graphical message to all players about current vote and other informations like: votes percentage, command that will be sent to server and after how much time the vote will expire.<br />
<br />
== [[Reborn Extended Scripting Engine]] ==</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Features_ListFeatures List2012-08-25T20:19:27Z<p>RazoRapiD: /* Stufftext Bypass Detection System */</p>
<hr />
<div><div style="float: right; margin-right: 30%; margin-top: 100px;"><br />
<p style="font-size: 21pt; text-align: center; margin-left: auto; margin-right: auto;">Click on the header name<br />of each feature<br />to get extended information</p><br />
</div><br />
== Bugs and Crash Fixes ==<br />
*lod_spawn crash fix<br />
*leave_team crash fix<br />
*_fps skin crash fix<br />
*dog, wuss, noclip, tele, give, fullheal, health, giveweapon - bad command fix<br />
*say command buffer overflow crash fix<br />
*userinfo buffer overflow crash fix<br />
*remote crash fix (BufferOverflow - mohaabof & new one - infoboom)<br />
*connect packet crash fix<br />
*mohaa fill flood/crash fix (aka fake players fix)<br />
*RCon flood protection<br />
*getstatus/getinfo packet flood protection<br />
*granade crash fix<br />
*ladder crash fix<br />
*swap team crash fix<br />
*MG42 crouch fix<br />
*landsharking fix<br />
*shoot through Black Windows/Furniture/Light Bulbs fix<br />
<br />
== [[Chat Filtering System]] ==<br />
: You can use it to punish people who use to many unpolite, rude words and abuse your server this way.<br />
<br />
== [[Banning System]] ==<br />
<br />
=== IP Banning ===<br />
: Now you can ban player's IPs with simple command. It allows you to use wildcards to ban IP ranges. No more need of external applications for kicking people. This is a true ban functionality that forbids player from connecting to the server.<br />
<br />
=== Name Banning ===<br />
: This allows you to ban unpolite names from being used on your server.<br />
<br />
== [[Anti Wallhack System]] ==<br />
: The anti-wallhack is a blocker that works server side, it doesn't disable wallhacks on the client but it makes them almost useless. All the integrated blockers are working server side. A wallhack (cham skins, radar) works because the server usually sends all player position information to the client regardless if a player is visible or not.<br />
: This is what wallhacks are using to render players behind walls.<br />
: Now the anti-wallhack technology used in the patch checks for every client if a player is visible or not and sends only information about truly visible players to the client (information about player behind walls isn't send) - information that the client doesn't have can't be used to render players behind walls.<br />
: This method can't be bypassed by clients and blocks successfully all kind of wallhacks, cham skins, etc.<br />
<br />
== [[Anti NoRecoil System]] ==<br />
: When player is using a NoRecoil cheat, his weapon doesn't kick up when he fires it.<br />
: This system is responsible for detecting NoRecoil cheats and emulating recoil serverside so if player is using this cheat, he will get recoil/kick added to his weapon by the server and he can't do anything about this.<br />
<br />
== [[Anti Shoot Through Walls Hack System]] ==<br />
: STWH stands for Shoot Through Walls Hack. Our system detects player who uses this cheat, and when he tries to shoot through a wall, it blocks his bullet, making the cheat useless.<br />
<br />
== [[High Ping Kick System]] ==<br />
: You can turn on auto-kick option for players with ping higher than a value you set.<br />
<br />
== [[Connections Limiter System]] ==<br />
: You can set a max connections per IP limit. This way you can decide how many people from one IP can join your server.<br />
: This can be used as an additional measure against fake player flood attacks<br />
<br />
== [[Packet AntiFlood System]] ==<br />
<br />
<br />
== [[Name Protection System]] ==<br />
<br />
<br />
== [[Stufftext Bypass Detection System]] ==<br />
: '''stufftext''' is a server-side scripting command. It was created for scripters allowing them to change client settings in server-sided mods they write. Many mods make use of it. It can be used to force players to make screenshot (known as Forced SS), force them to turn off ForceModels or force their CVars to good values (this way some cheats could be turned off with server-sided mod).<br />
: However client can bypass this '''stufftext''' command so it no longer works on his MoH:AA client. This way he would remain safe from any Admin Mods like Foresight, CI etc.<br />
<br />
: This feature checks if player has this stufftext command bypassed, by using special technique and kicks player whenever it detects that he has it bypassed.<br />
<br />
== [[AutoUpdate System]] ==<br />
: This will make updating patch a lot easier for developers and users.<br />
: It automatically checks for new patch updates and installs them while server is running.<br />
: You won't be bothered with restarting or closing the server to have up-to-date patch.<br />
<br />
== [[New Voting System]] ==<br />
: MoH:AA voting was never secure and almost never used. Thats why we have rewritten it. Now you can specify which commands players can use when voting and which maps they can vote for.<br />
: When vote is casted, system will broadcast a graphical message to all players about current vote and other informations like: votes percentage, command that will be sent to server and after how much time the vote will expire.<br />
<br />
== [[Reborn Extended Scripting Engine]] ==</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Features_ListFeatures List2012-08-25T20:19:05Z<p>RazoRapiD: /* Stufftext Bypass Detection System */</p>
<hr />
<div><div style="float: right; margin-right: 30%; margin-top: 100px;"><br />
<p style="font-size: 21pt; text-align: center; margin-left: auto; margin-right: auto;">Click on the header name<br />of each feature<br />to get extended information</p><br />
</div><br />
== Bugs and Crash Fixes ==<br />
*lod_spawn crash fix<br />
*leave_team crash fix<br />
*_fps skin crash fix<br />
*dog, wuss, noclip, tele, give, fullheal, health, giveweapon - bad command fix<br />
*say command buffer overflow crash fix<br />
*userinfo buffer overflow crash fix<br />
*remote crash fix (BufferOverflow - mohaabof & new one - infoboom)<br />
*connect packet crash fix<br />
*mohaa fill flood/crash fix (aka fake players fix)<br />
*RCon flood protection<br />
*getstatus/getinfo packet flood protection<br />
*granade crash fix<br />
*ladder crash fix<br />
*swap team crash fix<br />
*MG42 crouch fix<br />
*landsharking fix<br />
*shoot through Black Windows/Furniture/Light Bulbs fix<br />
<br />
== [[Chat Filtering System]] ==<br />
: You can use it to punish people who use to many unpolite, rude words and abuse your server this way.<br />
<br />
== [[Banning System]] ==<br />
<br />
=== IP Banning ===<br />
: Now you can ban player's IPs with simple command. It allows you to use wildcards to ban IP ranges. No more need of external applications for kicking people. This is a true ban functionality that forbids player from connecting to the server.<br />
<br />
=== Name Banning ===<br />
: This allows you to ban unpolite names from being used on your server.<br />
<br />
== [[Anti Wallhack System]] ==<br />
: The anti-wallhack is a blocker that works server side, it doesn't disable wallhacks on the client but it makes them almost useless. All the integrated blockers are working server side. A wallhack (cham skins, radar) works because the server usually sends all player position information to the client regardless if a player is visible or not.<br />
: This is what wallhacks are using to render players behind walls.<br />
: Now the anti-wallhack technology used in the patch checks for every client if a player is visible or not and sends only information about truly visible players to the client (information about player behind walls isn't send) - information that the client doesn't have can't be used to render players behind walls.<br />
: This method can't be bypassed by clients and blocks successfully all kind of wallhacks, cham skins, etc.<br />
<br />
== [[Anti NoRecoil System]] ==<br />
: When player is using a NoRecoil cheat, his weapon doesn't kick up when he fires it.<br />
: This system is responsible for detecting NoRecoil cheats and emulating recoil serverside so if player is using this cheat, he will get recoil/kick added to his weapon by the server and he can't do anything about this.<br />
<br />
== [[Anti Shoot Through Walls Hack System]] ==<br />
: STWH stands for Shoot Through Walls Hack. Our system detects player who uses this cheat, and when he tries to shoot through a wall, it blocks his bullet, making the cheat useless.<br />
<br />
== [[High Ping Kick System]] ==<br />
: You can turn on auto-kick option for players with ping higher than a value you set.<br />
<br />
== [[Connections Limiter System]] ==<br />
: You can set a max connections per IP limit. This way you can decide how many people from one IP can join your server.<br />
: This can be used as an additional measure against fake player flood attacks<br />
<br />
== [[Packet AntiFlood System]] ==<br />
<br />
<br />
== [[Name Protection System]] ==<br />
<br />
<br />
== [[Stufftext Bypass Detection System]] ==<br />
: '''stufftext''' is a server-side scripting command. It was created for scripters allowing them to change client settings in server-sided mods they write. Many mods make use of it. It can be used to force player to make screenshot (known as Forced SS), force them to turn off ForceModels or force their CVars to good values (this way some cheats could be turned off with server-sided mod).<br />
: However client can bypass this '''stufftext''' command so it no longer works on his MoH:AA client. This way he would remain safe from any Admin Mods like Foresight, CI etc.<br />
<br />
: This feature checks if player has this stufftext command bypassed, by using special technique and kicks player whenever it detects that he has it bypassed.<br />
<br />
== [[AutoUpdate System]] ==<br />
: This will make updating patch a lot easier for developers and users.<br />
: It automatically checks for new patch updates and installs them while server is running.<br />
: You won't be bothered with restarting or closing the server to have up-to-date patch.<br />
<br />
== [[New Voting System]] ==<br />
: MoH:AA voting was never secure and almost never used. Thats why we have rewritten it. Now you can specify which commands players can use when voting and which maps they can vote for.<br />
: When vote is casted, system will broadcast a graphical message to all players about current vote and other informations like: votes percentage, command that will be sent to server and after how much time the vote will expire.<br />
<br />
== [[Reborn Extended Scripting Engine]] ==</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Features_ListFeatures List2012-08-25T20:18:21Z<p>RazoRapiD: /* Stufftext Bypass Detection System */</p>
<hr />
<div><div style="float: right; margin-right: 30%; margin-top: 100px;"><br />
<p style="font-size: 21pt; text-align: center; margin-left: auto; margin-right: auto;">Click on the header name<br />of each feature<br />to get extended information</p><br />
</div><br />
== Bugs and Crash Fixes ==<br />
*lod_spawn crash fix<br />
*leave_team crash fix<br />
*_fps skin crash fix<br />
*dog, wuss, noclip, tele, give, fullheal, health, giveweapon - bad command fix<br />
*say command buffer overflow crash fix<br />
*userinfo buffer overflow crash fix<br />
*remote crash fix (BufferOverflow - mohaabof & new one - infoboom)<br />
*connect packet crash fix<br />
*mohaa fill flood/crash fix (aka fake players fix)<br />
*RCon flood protection<br />
*getstatus/getinfo packet flood protection<br />
*granade crash fix<br />
*ladder crash fix<br />
*swap team crash fix<br />
*MG42 crouch fix<br />
*landsharking fix<br />
*shoot through Black Windows/Furniture/Light Bulbs fix<br />
<br />
== [[Chat Filtering System]] ==<br />
: You can use it to punish people who use to many unpolite, rude words and abuse your server this way.<br />
<br />
== [[Banning System]] ==<br />
<br />
=== IP Banning ===<br />
: Now you can ban player's IPs with simple command. It allows you to use wildcards to ban IP ranges. No more need of external applications for kicking people. This is a true ban functionality that forbids player from connecting to the server.<br />
<br />
=== Name Banning ===<br />
: This allows you to ban unpolite names from being used on your server.<br />
<br />
== [[Anti Wallhack System]] ==<br />
: The anti-wallhack is a blocker that works server side, it doesn't disable wallhacks on the client but it makes them almost useless. All the integrated blockers are working server side. A wallhack (cham skins, radar) works because the server usually sends all player position information to the client regardless if a player is visible or not.<br />
: This is what wallhacks are using to render players behind walls.<br />
: Now the anti-wallhack technology used in the patch checks for every client if a player is visible or not and sends only information about truly visible players to the client (information about player behind walls isn't send) - information that the client doesn't have can't be used to render players behind walls.<br />
: This method can't be bypassed by clients and blocks successfully all kind of wallhacks, cham skins, etc.<br />
<br />
== [[Anti NoRecoil System]] ==<br />
: When player is using a NoRecoil cheat, his weapon doesn't kick up when he fires it.<br />
: This system is responsible for detecting NoRecoil cheats and emulating recoil serverside so if player is using this cheat, he will get recoil/kick added to his weapon by the server and he can't do anything about this.<br />
<br />
== [[Anti Shoot Through Walls Hack System]] ==<br />
: STWH stands for Shoot Through Walls Hack. Our system detects player who uses this cheat, and when he tries to shoot through a wall, it blocks his bullet, making the cheat useless.<br />
<br />
== [[High Ping Kick System]] ==<br />
: You can turn on auto-kick option for players with ping higher than a value you set.<br />
<br />
== [[Connections Limiter System]] ==<br />
: You can set a max connections per IP limit. This way you can decide how many people from one IP can join your server.<br />
: This can be used as an additional measure against fake player flood attacks<br />
<br />
== [[Packet AntiFlood System]] ==<br />
<br />
<br />
== [[Name Protection System]] ==<br />
<br />
<br />
== [[Stufftext Bypass Detection System]] ==<br />
: '''stufftext''' is a server-side scripting command. It was created for scripters allowing them to change client settings in server-sided mods they wrtie. Many mods make use of it. It can be used to force player to make screenshot (known as Forced SS), force them to turn off ForceModels or force their CVars to good values (this way some cheats could be turned off with server-sided mod).<br />
: However client can bypass this '''stufftext''' command so it no longer works on his MoH:AA client. This way he would remain safe from any Admin Mods like Foresight, CI etc.<br />
<br />
: This feature checks if player has this stufftext command bypassed, by using special technique and kicks player whenever it detects that he has it bypassed.<br />
<br />
== [[AutoUpdate System]] ==<br />
: This will make updating patch a lot easier for developers and users.<br />
: It automatically checks for new patch updates and installs them while server is running.<br />
: You won't be bothered with restarting or closing the server to have up-to-date patch.<br />
<br />
== [[New Voting System]] ==<br />
: MoH:AA voting was never secure and almost never used. Thats why we have rewritten it. Now you can specify which commands players can use when voting and which maps they can vote for.<br />
: When vote is casted, system will broadcast a graphical message to all players about current vote and other informations like: votes percentage, command that will be sent to server and after how much time the vote will expire.<br />
<br />
== [[Reborn Extended Scripting Engine]] ==</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Features_ListFeatures List2012-08-25T20:08:21Z<p>RazoRapiD: </p>
<hr />
<div><div style="float: right; margin-right: 30%; margin-top: 100px;"><br />
<p style="font-size: 21pt; text-align: center; margin-left: auto; margin-right: auto;">Click on the header name<br />of each feature<br />to get extended information</p><br />
</div><br />
== Bugs and Crash Fixes ==<br />
*lod_spawn crash fix<br />
*leave_team crash fix<br />
*_fps skin crash fix<br />
*dog, wuss, noclip, tele, give, fullheal, health, giveweapon - bad command fix<br />
*say command buffer overflow crash fix<br />
*userinfo buffer overflow crash fix<br />
*remote crash fix (BufferOverflow - mohaabof & new one - infoboom)<br />
*connect packet crash fix<br />
*mohaa fill flood/crash fix (aka fake players fix)<br />
*RCon flood protection<br />
*getstatus/getinfo packet flood protection<br />
*granade crash fix<br />
*ladder crash fix<br />
*swap team crash fix<br />
*MG42 crouch fix<br />
*landsharking fix<br />
*shoot through Black Windows/Furniture/Light Bulbs fix<br />
<br />
== [[Chat Filtering System]] ==<br />
: You can use it to punish people who use to many unpolite, rude words and abuse your server this way.<br />
<br />
== [[Banning System]] ==<br />
<br />
=== IP Banning ===<br />
: Now you can ban player's IPs with simple command. It allows you to use wildcards to ban IP ranges. No more need of external applications for kicking people. This is a true ban functionality that forbids player from connecting to the server.<br />
<br />
=== Name Banning ===<br />
: This allows you to ban unpolite names from being used on your server.<br />
<br />
== [[Anti Wallhack System]] ==<br />
: The anti-wallhack is a blocker that works server side, it doesn't disable wallhacks on the client but it makes them almost useless. All the integrated blockers are working server side. A wallhack (cham skins, radar) works because the server usually sends all player position information to the client regardless if a player is visible or not.<br />
: This is what wallhacks are using to render players behind walls.<br />
: Now the anti-wallhack technology used in the patch checks for every client if a player is visible or not and sends only information about truly visible players to the client (information about player behind walls isn't send) - information that the client doesn't have can't be used to render players behind walls.<br />
: This method can't be bypassed by clients and blocks successfully all kind of wallhacks, cham skins, etc.<br />
<br />
== [[Anti NoRecoil System]] ==<br />
: When player is using a NoRecoil cheat, his weapon doesn't kick up when he fires it.<br />
: This system is responsible for detecting NoRecoil cheats and emulating recoil serverside so if player is using this cheat, he will get recoil/kick added to his weapon by the server and he can't do anything about this.<br />
<br />
== [[Anti Shoot Through Walls Hack System]] ==<br />
: STWH stands for Shoot Through Walls Hack. Our system detects player who uses this cheat, and when he tries to shoot through a wall, it blocks his bullet, making the cheat useless.<br />
<br />
== [[High Ping Kick System]] ==<br />
: You can turn on auto-kick option for players with ping higher than a value you set.<br />
<br />
== [[Connections Limiter System]] ==<br />
: You can set a max connections per IP limit. This way you can decide how many people from one IP can join your server.<br />
: This can be used as an additional measure against fake player flood attacks<br />
<br />
== [[Packet AntiFlood System]] ==<br />
<br />
<br />
== [[Name Protection System]] ==<br />
<br />
<br />
== [[Stufftext Bypass Detection System]] ==<br />
<br />
<br />
== [[AutoUpdate System]] ==<br />
: This will make updating patch a lot easier for developers and users.<br />
: It automatically checks for new patch updates and installs them while server is running.<br />
: You won't be bothered with restarting or closing the server to have up-to-date patch.<br />
<br />
== [[New Voting System]] ==<br />
: MoH:AA voting was never secure and almost never used. Thats why we have rewritten it. Now you can specify which commands players can use when voting and which maps they can vote for.<br />
: When vote is casted, system will broadcast a graphical message to all players about current vote and other informations like: votes percentage, command that will be sent to server and after how much time the vote will expire.<br />
<br />
== [[Reborn Extended Scripting Engine]] ==</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Features_ListFeatures List2012-08-25T20:07:20Z<p>RazoRapiD: /* Bugs and Crash Fixes */</p>
<hr />
<div><div style="float: right; margin-right: 30%; margin-top: 100px;"><br />
<p style="font-size: 21pt; text-align: center; margin-left: auto; margin-right: auto;">Click on the header name<br />of each feature<br />to get extended information</p><br />
</div><br />
== Bugs and Crash Fixes ==<br />
*lod_spawn crash fix<br />
*leave_team crash fix<br />
*_fps skin crash fix<br />
*dog, wuss, noclip, tele, give, fullheal, health, giveweapon - bad command fix<br />
*say command buffer overflow crash fix<br />
*userinfo buffer overflow crash fix<br />
*remote crash fix (BufferOverflow - mohaabof & new one - infoboom)<br />
*connect packet crash fix<br />
*mohaa fill flood/crash fix (aka fake players fix)<br />
*RCon flood protection<br />
*getstatus/getinfo packet flood protection<br />
*granade crash fix<br />
*ladder crash fix<br />
*swap team crash fix<br />
*MG42 crouch fix<br />
*landsharking fix<br />
*shoot through Black Windows/Furniture/Light Bulbs fix<br />
<br />
== [[Chat Filtering System]] ==<br />
: You can use it to punish people who use to many unpolite, rude words and abuse your server this way.<br />
<br />
== [[Banning System]] ==<br />
<br />
=== IP Banning ===<br />
: Now you can ban player's IPs with simple command. It allows you to use wildcards to ban IP ranges. No more need of external applications for kicking people. This is a true ban functionality that forbids player from connecting to the server.<br />
<br />
=== Name Banning ===<br />
: This allows you to ban unpolite names from being used on your server.<br />
<br />
== [[Anti Wallhack System]] ==<br />
: The anti-wallhack is a blocker that works server side, it doesn't disable wallhacks on the client but it makes them almost useless. All the integrated blockers are working server side. A wallhack (cham skins, radar) works because the server usually sends all player position information to the client regardless if a player is visible or not.<br />
: This is what wallhacks are using to render players behind walls.<br />
: Now the anti-wallhack technology used in the patch checks for every client if a player is visible or not and sends only information about truly visible players to the client (information about player behind walls isn't send) - information that the client doesn't have can't be used to render players behind walls.<br />
: This method can't be bypassed by clients and blocks successfully all kind of wallhacks, cham skins, etc.<br />
<br />
== [[Anti NoRecoil System]] ==<br />
: When player is using a NoRecoil cheat, his weapon doesn't kick up when he fires it.<br />
: This system is responsible for detecting NoRecoil cheats and emulating recoil serverside so if player is using this cheat, he will get recoil/kick added to his weapon by the server and he can't do anything about this.<br />
<br />
== [[Anti Shoot Through Walls Hack System]] ==<br />
: STWH stands for Shoot Through Walls Hack. Our system detects player who uses this cheat, and when he tries to shoot through a wall, it blocks his bullet, making the cheat useless.<br />
<br />
== [[High Ping Kick System]] ==<br />
: You can turn on auto-kick option for players with ping higher than a value you set.<br />
<br />
== [[Connections Limiter System]] ==<br />
: You can set a max connections per IP limit. This way you can decide how many people from one IP can join your server.<br />
: This can be used as an additional measure against fake player flood attacks<br />
<br />
== [[Packet AntiFlood System]] ==<br />
<br />
<br />
== [[Name Protection System]] ==<br />
<br />
<br />
== [[Stufftext Bypass Detection System]] ==<br />
<br />
<br />
== [[AutoUpdate System]] ==<br />
: This will make updating patch a lot easier for developers and users.<br />
: It automatically checks for new patch updates and installs them while server is running.<br />
: You won't be bothered with restarting or closing the server to have up-to-date patch.<br />
<br />
== [[New Voting System]] ==<br />
: MoH:AA voting was never secure and almost never used. Thats why we have rewritten it. Now you can specify which commands players can use when voting and which maps they can vote for.<br />
: When vote is casted, system will broadcast a graphical message to all players about current vote and other informations like: votes percentage, command that will be sent to server and after how much time the vote will expire.</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Features_ListFeatures List2012-08-25T20:05:46Z<p>RazoRapiD: /* Bugs and Crash Fixes */</p>
<hr />
<div><div style="float: right; margin-right: 30%; margin-top: 100px;"><br />
<p style="font-size: 21pt; text-align: center; margin-left: auto; margin-right: auto;">Click on the header name<br />of each feature<br />to get extended information</p><br />
</div><br />
== Bugs and Crash Fixes ==<br />
*lod_spawn crash fix<br />
*leave_team crash fix<br />
*_fps skin crash fix<br />
*dog, wuss, noclip, tele, give, fullheal, health, giveweapon - bad command fix<br />
*say command buffer overflow crash fix<br />
*userinfo buffer overflow crash fix<br />
*remote crash fix (BufferOverflow - mohaabof & new one - infoboom)<br />
*mohaa fill flood/crash fix (aka fake players fix)<br />
*RCon flood protection<br />
*granade crash fix<br />
*ladder crash fix<br />
*swap team crash fix<br />
*MG42 crouch fix<br />
*landsharking fix<br />
*shoot through Black Windows/Furniture/Light Bulbs fix<br />
<br />
== [[Chat Filtering System]] ==<br />
: You can use it to punish people who use to many unpolite, rude words and abuse your server this way.<br />
<br />
== [[Banning System]] ==<br />
<br />
=== IP Banning ===<br />
: Now you can ban player's IPs with simple command. It allows you to use wildcards to ban IP ranges. No more need of external applications for kicking people. This is a true ban functionality that forbids player from connecting to the server.<br />
<br />
=== Name Banning ===<br />
: This allows you to ban unpolite names from being used on your server.<br />
<br />
== [[Anti Wallhack System]] ==<br />
: The anti-wallhack is a blocker that works server side, it doesn't disable wallhacks on the client but it makes them almost useless. All the integrated blockers are working server side. A wallhack (cham skins, radar) works because the server usually sends all player position information to the client regardless if a player is visible or not.<br />
: This is what wallhacks are using to render players behind walls.<br />
: Now the anti-wallhack technology used in the patch checks for every client if a player is visible or not and sends only information about truly visible players to the client (information about player behind walls isn't send) - information that the client doesn't have can't be used to render players behind walls.<br />
: This method can't be bypassed by clients and blocks successfully all kind of wallhacks, cham skins, etc.<br />
<br />
== [[Anti NoRecoil System]] ==<br />
: When player is using a NoRecoil cheat, his weapon doesn't kick up when he fires it.<br />
: This system is responsible for detecting NoRecoil cheats and emulating recoil serverside so if player is using this cheat, he will get recoil/kick added to his weapon by the server and he can't do anything about this.<br />
<br />
== [[Anti Shoot Through Walls Hack System]] ==<br />
: STWH stands for Shoot Through Walls Hack. Our system detects player who uses this cheat, and when he tries to shoot through a wall, it blocks his bullet, making the cheat useless.<br />
<br />
== [[High Ping Kick System]] ==<br />
: You can turn on auto-kick option for players with ping higher than a value you set.<br />
<br />
== [[Connections Limiter System]] ==<br />
: You can set a max connections per IP limit. This way you can decide how many people from one IP can join your server.<br />
: This can be used as an additional measure against fake player flood attacks<br />
<br />
== [[Packet AntiFlood System]] ==<br />
<br />
<br />
== [[Name Protection System]] ==<br />
<br />
<br />
== [[Stufftext Bypass Detection System]] ==<br />
<br />
<br />
== [[AutoUpdate System]] ==<br />
: This will make updating patch a lot easier for developers and users.<br />
: It automatically checks for new patch updates and installs them while server is running.<br />
: You won't be bothered with restarting or closing the server to have up-to-date patch.<br />
<br />
== [[New Voting System]] ==<br />
: MoH:AA voting was never secure and almost never used. Thats why we have rewritten it. Now you can specify which commands players can use when voting and which maps they can vote for.<br />
: When vote is casted, system will broadcast a graphical message to all players about current vote and other informations like: votes percentage, command that will be sent to server and after how much time the vote will expire.</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Features_ListFeatures List2012-08-25T20:03:06Z<p>RazoRapiD: </p>
<hr />
<div><div style="float: right; margin-right: 30%; margin-top: 100px;"><br />
<p style="font-size: 21pt; text-align: center; margin-left: auto; margin-right: auto;">Click on the header name<br />of each feature<br />to get extended information</p><br />
</div><br />
== Bugs and Crash Fixes ==<br />
<br />
<br />
== [[Chat Filtering System]] ==<br />
: You can use it to punish people who use to many unpolite, rude words and abuse your server this way.<br />
<br />
== [[Banning System]] ==<br />
<br />
=== IP Banning ===<br />
: Now you can ban player's IPs with simple command. It allows you to use wildcards to ban IP ranges. No more need of external applications for kicking people. This is a true ban functionality that forbids player from connecting to the server.<br />
<br />
=== Name Banning ===<br />
: This allows you to ban unpolite names from being used on your server.<br />
<br />
== [[Anti Wallhack System]] ==<br />
: The anti-wallhack is a blocker that works server side, it doesn't disable wallhacks on the client but it makes them almost useless. All the integrated blockers are working server side. A wallhack (cham skins, radar) works because the server usually sends all player position information to the client regardless if a player is visible or not.<br />
: This is what wallhacks are using to render players behind walls.<br />
: Now the anti-wallhack technology used in the patch checks for every client if a player is visible or not and sends only information about truly visible players to the client (information about player behind walls isn't send) - information that the client doesn't have can't be used to render players behind walls.<br />
: This method can't be bypassed by clients and blocks successfully all kind of wallhacks, cham skins, etc.<br />
<br />
== [[Anti NoRecoil System]] ==<br />
: When player is using a NoRecoil cheat, his weapon doesn't kick up when he fires it.<br />
: This system is responsible for detecting NoRecoil cheats and emulating recoil serverside so if player is using this cheat, he will get recoil/kick added to his weapon by the server and he can't do anything about this.<br />
<br />
== [[Anti Shoot Through Walls Hack System]] ==<br />
: STWH stands for Shoot Through Walls Hack. Our system detects player who uses this cheat, and when he tries to shoot through a wall, it blocks his bullet, making the cheat useless.<br />
<br />
== [[High Ping Kick System]] ==<br />
: You can turn on auto-kick option for players with ping higher than a value you set.<br />
<br />
== [[Connections Limiter System]] ==<br />
: You can set a max connections per IP limit. This way you can decide how many people from one IP can join your server.<br />
: This can be used as an additional measure against fake player flood attacks<br />
<br />
== [[Packet AntiFlood System]] ==<br />
<br />
<br />
== [[Name Protection System]] ==<br />
<br />
<br />
== [[Stufftext Bypass Detection System]] ==<br />
<br />
<br />
== [[AutoUpdate System]] ==<br />
: This will make updating patch a lot easier for developers and users.<br />
: It automatically checks for new patch updates and installs them while server is running.<br />
: You won't be bothered with restarting or closing the server to have up-to-date patch.<br />
<br />
== [[New Voting System]] ==<br />
: MoH:AA voting was never secure and almost never used. Thats why we have rewritten it. Now you can specify which commands players can use when voting and which maps they can vote for.<br />
: When vote is casted, system will broadcast a graphical message to all players about current vote and other informations like: votes percentage, command that will be sent to server and after how much time the vote will expire.</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Features_ListFeatures List2012-08-25T20:02:10Z<p>RazoRapiD: /* AutoUpdate System */</p>
<hr />
<div><div style="float: right; margin-right: 30%; margin-top: 100px;"><br />
<p style="font-size: 21pt; text-align: center; margin-left: auto; margin-right: auto;">Click on the header name<br />of each feature<br />to get extended information</p><br />
</div><br />
== [[Chat Filtering System]] ==<br />
: You can use it to punish people who use to many unpolite, rude words and abuse your server this way.<br />
<br />
== [[Banning System]] ==<br />
<br />
=== IP Banning ===<br />
: Now you can ban player's IPs with simple command. It allows you to use wildcards to ban IP ranges. No more need of external applications for kicking people. This is a true ban functionality that forbids player from connecting to the server.<br />
<br />
=== Name Banning ===<br />
: This allows you to ban unpolite names from being used on your server.<br />
<br />
== [[Anti Wallhack System]] ==<br />
: The anti-wallhack is a blocker that works server side, it doesn't disable wallhacks on the client but it makes them almost useless. All the integrated blockers are working server side. A wallhack (cham skins, radar) works because the server usually sends all player position information to the client regardless if a player is visible or not.<br />
: This is what wallhacks are using to render players behind walls.<br />
: Now the anti-wallhack technology used in the patch checks for every client if a player is visible or not and sends only information about truly visible players to the client (information about player behind walls isn't send) - information that the client doesn't have can't be used to render players behind walls.<br />
: This method can't be bypassed by clients and blocks successfully all kind of wallhacks, cham skins, etc.<br />
<br />
== [[Anti NoRecoil System]] ==<br />
: When player is using a NoRecoil cheat, his weapon doesn't kick up when he fires it.<br />
: This system is responsible for detecting NoRecoil cheats and emulating recoil serverside so if player is using this cheat, he will get recoil/kick added to his weapon by the server and he can't do anything about this.<br />
<br />
== [[Anti Shoot Through Walls Hack System]] ==<br />
: STWH stands for Shoot Through Walls Hack. Our system detects player who uses this cheat, and when he tries to shoot through a wall, it blocks his bullet, making the cheat useless.<br />
<br />
== [[High Ping Kick System]] ==<br />
: You can turn on auto-kick option for players with ping higher than a value you set.<br />
<br />
== [[Connections Limiter System]] ==<br />
: You can set a max connections per IP limit. This way you can decide how many people from one IP can join your server.<br />
: This can be used as an additional measure against fake player flood attacks<br />
<br />
== [[Packet AntiFlood System]] ==<br />
<br />
<br />
== [[Name Protection System]] ==<br />
<br />
<br />
== [[Stufftext Bypass Detection System]] ==<br />
<br />
<br />
== [[AutoUpdate System]] ==<br />
: This will make updating patch a lot easier for developers and users.<br />
: It automatically checks for new patch updates and installs them while server is running.<br />
: You won't be bothered with restarting or closing the server to have up-to-date patch.<br />
<br />
== [[New Voting System]] ==<br />
: MoH:AA voting was never secure and almost never used. Thats why we have rewritten it. Now you can specify which commands players can use when voting and which maps they can vote for.<br />
: When vote is casted, system will broadcast a graphical message to all players about current vote and other informations like: votes percentage, command that will be sent to server and after how much time the vote will expire.</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Features_ListFeatures List2012-08-25T19:58:31Z<p>RazoRapiD: /* Connections Limiter System */</p>
<hr />
<div><div style="float: right; margin-right: 30%; margin-top: 100px;"><br />
<p style="font-size: 21pt; text-align: center; margin-left: auto; margin-right: auto;">Click on the header name<br />of each feature<br />to get extended information</p><br />
</div><br />
== [[Chat Filtering System]] ==<br />
: You can use it to punish people who use to many unpolite, rude words and abuse your server this way.<br />
<br />
== [[Banning System]] ==<br />
<br />
=== IP Banning ===<br />
: Now you can ban player's IPs with simple command. It allows you to use wildcards to ban IP ranges. No more need of external applications for kicking people. This is a true ban functionality that forbids player from connecting to the server.<br />
<br />
=== Name Banning ===<br />
: This allows you to ban unpolite names from being used on your server.<br />
<br />
== [[Anti Wallhack System]] ==<br />
: The anti-wallhack is a blocker that works server side, it doesn't disable wallhacks on the client but it makes them almost useless. All the integrated blockers are working server side. A wallhack (cham skins, radar) works because the server usually sends all player position information to the client regardless if a player is visible or not.<br />
: This is what wallhacks are using to render players behind walls.<br />
: Now the anti-wallhack technology used in the patch checks for every client if a player is visible or not and sends only information about truly visible players to the client (information about player behind walls isn't send) - information that the client doesn't have can't be used to render players behind walls.<br />
: This method can't be bypassed by clients and blocks successfully all kind of wallhacks, cham skins, etc.<br />
<br />
== [[Anti NoRecoil System]] ==<br />
: When player is using a NoRecoil cheat, his weapon doesn't kick up when he fires it.<br />
: This system is responsible for detecting NoRecoil cheats and emulating recoil serverside so if player is using this cheat, he will get recoil/kick added to his weapon by the server and he can't do anything about this.<br />
<br />
== [[Anti Shoot Through Walls Hack System]] ==<br />
: STWH stands for Shoot Through Walls Hack. Our system detects player who uses this cheat, and when he tries to shoot through a wall, it blocks his bullet, making the cheat useless.<br />
<br />
== [[High Ping Kick System]] ==<br />
: You can turn on auto-kick option for players with ping higher than a value you set.<br />
<br />
== [[Connections Limiter System]] ==<br />
: You can set a max connections per IP limit. This way you can decide how many people from one IP can join your server.<br />
: This can be used as an additional measure against fake player flood attacks<br />
<br />
== [[Packet AntiFlood System]] ==<br />
<br />
<br />
== [[Name Protection System]] ==<br />
<br />
<br />
== [[Stufftext Bypass Detection System]] ==<br />
<br />
<br />
== [[AutoUpdate System]] ==<br />
: This will make updating patch a lot easier for developers and users<br />
<br />
== [[New Voting System]] ==<br />
: MoH:AA voting was never secure and almost never used. Thats why we have rewritten it. Now you can specify which commands players can use when voting and which maps they can vote for.<br />
: When vote is casted, system will broadcast a graphical message to all players about current vote and other informations like: votes percentage, command that will be sent to server and after how much time the vote will expire.</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Features_ListFeatures List2012-08-25T19:56:37Z<p>RazoRapiD: </p>
<hr />
<div><div style="float: right; margin-right: 30%; margin-top: 100px;"><br />
<p style="font-size: 21pt; text-align: center; margin-left: auto; margin-right: auto;">Click on the header name<br />of each feature<br />to get extended information</p><br />
</div><br />
== [[Chat Filtering System]] ==<br />
: You can use it to punish people who use to many unpolite, rude words and abuse your server this way.<br />
<br />
== [[Banning System]] ==<br />
<br />
=== IP Banning ===<br />
: Now you can ban player's IPs with simple command. It allows you to use wildcards to ban IP ranges. No more need of external applications for kicking people. This is a true ban functionality that forbids player from connecting to the server.<br />
<br />
=== Name Banning ===<br />
: This allows you to ban unpolite names from being used on your server.<br />
<br />
== [[Anti Wallhack System]] ==<br />
: The anti-wallhack is a blocker that works server side, it doesn't disable wallhacks on the client but it makes them almost useless. All the integrated blockers are working server side. A wallhack (cham skins, radar) works because the server usually sends all player position information to the client regardless if a player is visible or not.<br />
: This is what wallhacks are using to render players behind walls.<br />
: Now the anti-wallhack technology used in the patch checks for every client if a player is visible or not and sends only information about truly visible players to the client (information about player behind walls isn't send) - information that the client doesn't have can't be used to render players behind walls.<br />
: This method can't be bypassed by clients and blocks successfully all kind of wallhacks, cham skins, etc.<br />
<br />
== [[Anti NoRecoil System]] ==<br />
: When player is using a NoRecoil cheat, his weapon doesn't kick up when he fires it.<br />
: This system is responsible for detecting NoRecoil cheats and emulating recoil serverside so if player is using this cheat, he will get recoil/kick added to his weapon by the server and he can't do anything about this.<br />
<br />
== [[Anti Shoot Through Walls Hack System]] ==<br />
: STWH stands for Shoot Through Walls Hack. Our system detects player who uses this cheat, and when he tries to shoot through a wall, it blocks his bullet, making the cheat useless.<br />
<br />
== [[High Ping Kick System]] ==<br />
: You can turn on auto-kick option for players with ping higher than a value you set.<br />
<br />
== [[Connections Limiter System]] ==<br />
: You can set a max connections per IP limit. This way you can decide how many people from one IP can join your server.<br />
<br />
== [[Packet AntiFlood System]] ==<br />
<br />
<br />
== [[Name Protection System]] ==<br />
<br />
<br />
== [[Stufftext Bypass Detection System]] ==<br />
<br />
<br />
== [[AutoUpdate System]] ==<br />
: This will make updating patch a lot easier for developers and users<br />
<br />
== [[New Voting System]] ==<br />
: MoH:AA voting was never secure and almost never used. Thats why we have rewritten it. Now you can specify which commands players can use when voting and which maps they can vote for.<br />
: When vote is casted, system will broadcast a graphical message to all players about current vote and other informations like: votes percentage, command that will be sent to server and after how much time the vote will expire.</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Features_ListFeatures List2012-08-25T19:56:15Z<p>RazoRapiD: </p>
<hr />
<div><div style="float: right; margin-right: 30%; margin-top: 100px;"><br />
<p style="font-size: 21pt; text-align: center; margin-left: auto; margin-right: auto;">Click on the header name<br />of each feature<br />to get extended information</p><br />
</div><br />
== [[Chat Filtering System]] ==<br />
: You can use it to punish people who use to many unpolite, rude words and abuse your server this way.<br />
<br />
== [[Banning System]] ==<br />
<br />
=== [[IP Banning]] ===<br />
: Now you can ban player's IPs with simple command. It allows you to use wildcards to ban IP ranges. No more need of external applications for kicking people. This is a true ban functionality that forbids player from connecting to the server.<br />
<br />
=== [[Name Banning]] ===<br />
: This allows you to ban unpolite names from being used on your server.<br />
<br />
== [[Anti Wallhack System]] ==<br />
: The anti-wallhack is a blocker that works server side, it doesn't disable wallhacks on the client but it makes them almost useless. All the integrated blockers are working server side. A wallhack (cham skins, radar) works because the server usually sends all player position information to the client regardless if a player is visible or not.<br />
: This is what wallhacks are using to render players behind walls.<br />
: Now the anti-wallhack technology used in the patch checks for every client if a player is visible or not and sends only information about truly visible players to the client (information about player behind walls isn't send) - information that the client doesn't have can't be used to render players behind walls.<br />
: This method can't be bypassed by clients and blocks successfully all kind of wallhacks, cham skins, etc.<br />
<br />
== [[Anti NoRecoil System]] ==<br />
: When player is using a NoRecoil cheat, his weapon doesn't kick up when he fires it.<br />
: This system is responsible for detecting NoRecoil cheats and emulating recoil serverside so if player is using this cheat, he will get recoil/kick added to his weapon by the server and he can't do anything about this.<br />
<br />
== [[Anti Shoot Through Walls Hack System]] ==<br />
: STWH stands for Shoot Through Walls Hack. Our system detects player who uses this cheat, and when he tries to shoot through a wall, it blocks his bullet, making the cheat useless.<br />
<br />
== [[High Ping Kick System]] ==<br />
: You can turn on auto-kick option for players with ping higher than a value you set.<br />
<br />
== [[Connections Limiter System]] ==<br />
: You can set a max connections per IP limit. This way you can decide how many people from one IP can join your server.<br />
<br />
== [[Packet AntiFlood System]] ==<br />
<br />
<br />
== [[Name Protection System]] ==<br />
<br />
<br />
== [[Stufftext Bypass Detection System]] ==<br />
<br />
<br />
== [[AutoUpdate System]] ==<br />
: This will make updating patch a lot easier for developers and users<br />
<br />
== [[New Voting System]] ==<br />
: MoH:AA voting was never secure and almost never used. Thats why we have rewritten it. Now you can specify which commands players can use when voting and which maps they can vote for.<br />
: When vote is casted, system will broadcast a graphical message to all players about current vote and other informations like: votes percentage, command that will be sent to server and after how much time the vote will expire.</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Features_ListFeatures List2012-08-25T19:55:13Z<p>RazoRapiD: </p>
<hr />
<div><div style="float: right; margin-right: 30%; margin-top: 100px;"><br />
<p style="font-size: 21pt; text-align: center; margin-left: auto; margin-right: auto;">Click on the header name<br />of each feature<br />to get extended information</p><br />
</div><br />
== Chat Filtering System ==<br />
: You can use it to punish people who use to many unpolite, rude words and abuse your server this way.<br />
<br />
== Banning System ==<br />
<br />
=== IP Banning ===<br />
: Now you can ban player's IPs with simple command. It allows you to use wildcards to ban IP ranges. No more need of external applications for kicking people. This is a true ban functionality that forbids player from connecting to the server.<br />
<br />
=== Name Banning ===<br />
: This allows you to ban unpolite names from being used on your server.<br />
<br />
== Anti Wallhack System ==<br />
: The anti-wallhack is a blocker that works server side, it doesn't disable wallhacks on the client but it makes them almost useless. All the integrated blockers are working server side. A wallhack (cham skins, radar) works because the server usually sends all player position information to the client regardless if a player is visible or not.<br />
: This is what wallhacks are using to render players behind walls.<br />
: Now the anti-wallhack technology used in the patch checks for every client if a player is visible or not and sends only information about truly visible players to the client (information about player behind walls isn't send) - information that the client doesn't have can't be used to render players behind walls.<br />
: This method can't be bypassed by clients and blocks successfully all kind of wallhacks, cham skins, etc.<br />
<br />
== Anti NoRecoil System ==<br />
: When player is using a NoRecoil cheat, his weapon doesn't kick up when he fires it.<br />
: This system is responsible for detecting NoRecoil cheats and emulating recoil serverside so if player is using this cheat, he will get recoil/kick added to his weapon by the server and he can't do anything about this.<br />
<br />
== Anti Shoot Through Walls Hack System ==<br />
: STWH stands for Shoot Through Walls Hack. Our system detects player who uses this cheat, and when he tries to shoot through a wall, it blocks his bullet, making the cheat useless.<br />
<br />
== High Ping Kick System ==<br />
: You can turn on auto-kick option for players with ping higher than a value you set.<br />
<br />
== Connections Limiter System ==<br />
: You can set a max connections per IP limit. This way you can decide how many people from one IP can join your server.<br />
<br />
== Packet AntiFlood System ==<br />
<br />
<br />
== Name Protection System ==<br />
<br />
<br />
== Stufftext Bypass Detection System ==<br />
<br />
<br />
== AutoUpdate System ==<br />
: This will make updating patch a lot easier for developers and users<br />
<br />
== New Voting System ==<br />
: MoH:AA voting was never secure and almost never used. Thats why we have rewritten it. Now you can specify which commands players can use when voting and which maps they can vote for.<br />
: When vote is casted, system will broadcast a graphical message to all players about current vote and other informations like: votes percentage, command that will be sent to server and after how much time the vote will expire.</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Features_ListFeatures List2012-08-25T19:45:49Z<p>RazoRapiD: </p>
<hr />
<div><div style="float: right;"><br />
<p style="font-size: 21pt; text-align: center; margin: auto 0;">Click on the name<br />of each feature<br />to get extended information</p><br />
</div><br />
== Chat Filtering System ==<br />
: You can use it to punish people who use to many unpolite, rude words and abuse your server this way.<br />
<br />
== Banning System ==<br />
<br />
=== IP Banning ===<br />
: Now you can ban player's IPs with simple command. It allows you to use wildcards to ban IP ranges. No more need of external applications for kicking people. This is a true ban functionality that forbids player from connecting to the server.<br />
<br />
=== Name Banning ===<br />
: This allows you to ban unpolite names from being used on your server.<br />
<br />
== Anti Wallhack System ==<br />
: The anti-wallhack is a blocker that works server side, it doesn't disable wallhacks on the client but it makes them almost useless. All the integrated blockers are working server side. A wallhack (cham skins, radar) works because the server usually sends all player position information to the client regardless if a player is visible or not.<br />
: This is what wallhacks are using to render players behind walls.<br />
: Now the anti-wallhack technology used in the patch checks for every client if a player is visible or not and sends only information about truly visible players to the client (information about player behind walls isn't send) - information that the client doesn't have can't be used to render players behind walls.<br />
: This method can't be bypassed by clients and blocks successfully all kind of wallhacks, cham skins, etc.<br />
<br />
== Anti NoRecoil System ==<br />
: When player is using a NoRecoil cheat, his weapon doesn't kick up when he fires it.<br />
: This system is responsible for detecting NoRecoil cheats and emulating recoil serverside so if player is using this cheat, he will get recoil/kick added to his weapon by the server and he can't do anything about this.<br />
<br />
== Anti Shoot Through Walls Hack System ==<br />
: STWH stands for Shoot Through Walls Hack. Our system detects player who uses this cheat, and when he tries to shoot through a wall, it blocks his bullet, making the cheat useless.<br />
<br />
== High Ping Kick System ==<br />
: You can turn on auto-kick option for players with ping higher than a value you set.<br />
<br />
== Connections Limiter System ==<br />
: You can set a max connections per IP limit. This way you can decide how many people from one IP can join your server.<br />
<br />
== Packet AntiFlood System ==<br />
<br />
<br />
== Name Protection System ==<br />
<br />
<br />
== Stufftext Bypass Detection System ==<br />
<br />
<br />
== AutoUpdate System ==<br />
: This will make updating patch a lot easier for developers and users<br />
<br />
== New Voting System ==<br />
: MoH:AA voting was never secure and almost never used. Thats why we have rewritten it. Now you can specify which commands players can use when voting and which maps they can vote for.<br />
: When vote is casted, system will broadcast a graphical message to all players about current vote and other informations like: votes percentage, command that will be sent to server and after how much time the vote will expire.</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Features_ListFeatures List2012-08-25T19:45:33Z<p>RazoRapiD: </p>
<hr />
<div><div style="float: right; margin: auto 0;"><br />
<p style="font-size: 21pt; text-align: center;">Click on the name<br />of each feature<br />to get extended information</p><br />
</div><br />
== Chat Filtering System ==<br />
: You can use it to punish people who use to many unpolite, rude words and abuse your server this way.<br />
<br />
== Banning System ==<br />
<br />
=== IP Banning ===<br />
: Now you can ban player's IPs with simple command. It allows you to use wildcards to ban IP ranges. No more need of external applications for kicking people. This is a true ban functionality that forbids player from connecting to the server.<br />
<br />
=== Name Banning ===<br />
: This allows you to ban unpolite names from being used on your server.<br />
<br />
== Anti Wallhack System ==<br />
: The anti-wallhack is a blocker that works server side, it doesn't disable wallhacks on the client but it makes them almost useless. All the integrated blockers are working server side. A wallhack (cham skins, radar) works because the server usually sends all player position information to the client regardless if a player is visible or not.<br />
: This is what wallhacks are using to render players behind walls.<br />
: Now the anti-wallhack technology used in the patch checks for every client if a player is visible or not and sends only information about truly visible players to the client (information about player behind walls isn't send) - information that the client doesn't have can't be used to render players behind walls.<br />
: This method can't be bypassed by clients and blocks successfully all kind of wallhacks, cham skins, etc.<br />
<br />
== Anti NoRecoil System ==<br />
: When player is using a NoRecoil cheat, his weapon doesn't kick up when he fires it.<br />
: This system is responsible for detecting NoRecoil cheats and emulating recoil serverside so if player is using this cheat, he will get recoil/kick added to his weapon by the server and he can't do anything about this.<br />
<br />
== Anti Shoot Through Walls Hack System ==<br />
: STWH stands for Shoot Through Walls Hack. Our system detects player who uses this cheat, and when he tries to shoot through a wall, it blocks his bullet, making the cheat useless.<br />
<br />
== High Ping Kick System ==<br />
: You can turn on auto-kick option for players with ping higher than a value you set.<br />
<br />
== Connections Limiter System ==<br />
: You can set a max connections per IP limit. This way you can decide how many people from one IP can join your server.<br />
<br />
== Packet AntiFlood System ==<br />
<br />
<br />
== Name Protection System ==<br />
<br />
<br />
== Stufftext Bypass Detection System ==<br />
<br />
<br />
== AutoUpdate System ==<br />
: This will make updating patch a lot easier for developers and users<br />
<br />
== New Voting System ==<br />
: MoH:AA voting was never secure and almost never used. Thats why we have rewritten it. Now you can specify which commands players can use when voting and which maps they can vote for.<br />
: When vote is casted, system will broadcast a graphical message to all players about current vote and other informations like: votes percentage, command that will be sent to server and after how much time the vote will expire.</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Features_ListFeatures List2012-08-25T19:45:07Z<p>RazoRapiD: </p>
<hr />
<div><div style="float: right;"><br />
<p style="font-size: 21pt; text-align: center;">Click on the name<br />of each feature<br />to get extended information</p><br />
</div><br />
== Chat Filtering System ==<br />
: You can use it to punish people who use to many unpolite, rude words and abuse your server this way.<br />
<br />
== Banning System ==<br />
<br />
=== IP Banning ===<br />
: Now you can ban player's IPs with simple command. It allows you to use wildcards to ban IP ranges. No more need of external applications for kicking people. This is a true ban functionality that forbids player from connecting to the server.<br />
<br />
=== Name Banning ===<br />
: This allows you to ban unpolite names from being used on your server.<br />
<br />
== Anti Wallhack System ==<br />
: The anti-wallhack is a blocker that works server side, it doesn't disable wallhacks on the client but it makes them almost useless. All the integrated blockers are working server side. A wallhack (cham skins, radar) works because the server usually sends all player position information to the client regardless if a player is visible or not.<br />
: This is what wallhacks are using to render players behind walls.<br />
: Now the anti-wallhack technology used in the patch checks for every client if a player is visible or not and sends only information about truly visible players to the client (information about player behind walls isn't send) - information that the client doesn't have can't be used to render players behind walls.<br />
: This method can't be bypassed by clients and blocks successfully all kind of wallhacks, cham skins, etc.<br />
<br />
== Anti NoRecoil System ==<br />
: When player is using a NoRecoil cheat, his weapon doesn't kick up when he fires it.<br />
: This system is responsible for detecting NoRecoil cheats and emulating recoil serverside so if player is using this cheat, he will get recoil/kick added to his weapon by the server and he can't do anything about this.<br />
<br />
== Anti Shoot Through Walls Hack System ==<br />
: STWH stands for Shoot Through Walls Hack. Our system detects player who uses this cheat, and when he tries to shoot through a wall, it blocks his bullet, making the cheat useless.<br />
<br />
== High Ping Kick System ==<br />
: You can turn on auto-kick option for players with ping higher than a value you set.<br />
<br />
== Connections Limiter System ==<br />
: You can set a max connections per IP limit. This way you can decide how many people from one IP can join your server.<br />
<br />
== Packet AntiFlood System ==<br />
<br />
<br />
== Name Protection System ==<br />
<br />
<br />
== Stufftext Bypass Detection System ==<br />
<br />
<br />
== AutoUpdate System ==<br />
: This will make updating patch a lot easier for developers and users<br />
<br />
== New Voting System ==<br />
: MoH:AA voting was never secure and almost never used. Thats why we have rewritten it. Now you can specify which commands players can use when voting and which maps they can vote for.<br />
: When vote is casted, system will broadcast a graphical message to all players about current vote and other informations like: votes percentage, command that will be sent to server and after how much time the vote will expire.</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Features_ListFeatures List2012-08-25T19:44:37Z<p>RazoRapiD: </p>
<hr />
<div><div style="float: right;"><br />
<p style="font-size: 21pt;">Click on the name of each feature to get extended information</p><br />
</div><br />
== Chat Filtering System ==<br />
: You can use it to punish people who use to many unpolite, rude words and abuse your server this way.<br />
<br />
== Banning System ==<br />
<br />
=== IP Banning ===<br />
: Now you can ban player's IPs with simple command. It allows you to use wildcards to ban IP ranges. No more need of external applications for kicking people. This is a true ban functionality that forbids player from connecting to the server.<br />
<br />
=== Name Banning ===<br />
: This allows you to ban unpolite names from being used on your server.<br />
<br />
== Anti Wallhack System ==<br />
: The anti-wallhack is a blocker that works server side, it doesn't disable wallhacks on the client but it makes them almost useless. All the integrated blockers are working server side. A wallhack (cham skins, radar) works because the server usually sends all player position information to the client regardless if a player is visible or not.<br />
: This is what wallhacks are using to render players behind walls.<br />
: Now the anti-wallhack technology used in the patch checks for every client if a player is visible or not and sends only information about truly visible players to the client (information about player behind walls isn't send) - information that the client doesn't have can't be used to render players behind walls.<br />
: This method can't be bypassed by clients and blocks successfully all kind of wallhacks, cham skins, etc.<br />
<br />
== Anti NoRecoil System ==<br />
: When player is using a NoRecoil cheat, his weapon doesn't kick up when he fires it.<br />
: This system is responsible for detecting NoRecoil cheats and emulating recoil serverside so if player is using this cheat, he will get recoil/kick added to his weapon by the server and he can't do anything about this.<br />
<br />
== Anti Shoot Through Walls Hack System ==<br />
: STWH stands for Shoot Through Walls Hack. Our system detects player who uses this cheat, and when he tries to shoot through a wall, it blocks his bullet, making the cheat useless.<br />
<br />
== High Ping Kick System ==<br />
: You can turn on auto-kick option for players with ping higher than a value you set.<br />
<br />
== Connections Limiter System ==<br />
: You can set a max connections per IP limit. This way you can decide how many people from one IP can join your server.<br />
<br />
== Packet AntiFlood System ==<br />
<br />
<br />
== Name Protection System ==<br />
<br />
<br />
== Stufftext Bypass Detection System ==<br />
<br />
<br />
== AutoUpdate System ==<br />
: This will make updating patch a lot easier for developers and users<br />
<br />
== New Voting System ==<br />
: MoH:AA voting was never secure and almost never used. Thats why we have rewritten it. Now you can specify which commands players can use when voting and which maps they can vote for.<br />
: When vote is casted, system will broadcast a graphical message to all players about current vote and other informations like: votes percentage, command that will be sent to server and after how much time the vote will expire.</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Features_ListFeatures List2012-08-25T19:42:38Z<p>RazoRapiD: </p>
<hr />
<div><br />
== Chat Filtering System ==<br />
: You can use it to punish people who use to many unpolite, rude words and abuse your server this way.<br />
<br />
== Banning System ==<br />
<br />
=== IP Banning ===<br />
: Now you can ban player's IPs with simple command. It allows you to use wildcards to ban IP ranges. No more need of external applications for kicking people. This is a true ban functionality that forbids player from connecting to the server.<br />
<br />
=== Name Banning ===<br />
: This allows you to ban unpolite names from being used on your server.<br />
<br />
== Anti Wallhack System ==<br />
: The anti-wallhack is a blocker that works server side, it doesn't disable wallhacks on the client but it makes them almost useless. All the integrated blockers are working server side. A wallhack (cham skins, radar) works because the server usually sends all player position information to the client regardless if a player is visible or not.<br />
: This is what wallhacks are using to render players behind walls.<br />
: Now the anti-wallhack technology used in the patch checks for every client if a player is visible or not and sends only information about truly visible players to the client (information about player behind walls isn't send) - information that the client doesn't have can't be used to render players behind walls.<br />
: This method can't be bypassed by clients and blocks successfully all kind of wallhacks, cham skins, etc.<br />
<br />
== Anti NoRecoil System ==<br />
: When player is using a NoRecoil cheat, his weapon doesn't kick up when he fires it.<br />
: This system is responsible for detecting NoRecoil cheats and emulating recoil serverside so if player is using this cheat, he will get recoil/kick added to his weapon by the server and he can't do anything about this.<br />
<br />
== Anti Shoot Through Walls Hack System ==<br />
: STWH stands for Shoot Through Walls Hack. Our system detects player who uses this cheat, and when he tries to shoot through a wall, it blocks his bullet, making the cheat useless.<br />
<br />
== High Ping Kick System ==<br />
: You can turn on auto-kick option for players with ping higher than a value you set.<br />
<br />
== Connections Limiter System ==<br />
: You can set a max connections per IP limit. This way you can decide how many people from one IP can join your server.<br />
<br />
== Packet AntiFlood System ==<br />
<br />
<br />
== Name Protection System ==<br />
<br />
<br />
== Stufftext Bypass Detection System ==<br />
<br />
<br />
== AutoUpdate System ==<br />
: This will make updating patch a lot easier for developers and users<br />
<br />
== New Voting System ==<br />
: MoH:AA voting was never secure and almost never used. Thats why we have rewritten it. Now you can specify which commands players can use when voting and which maps they can vote for.<br />
: When vote is casted, system will broadcast a graphical message to all players about current vote and other informations like: votes percentage, command that will be sent to server and after how much time the vote will expire.</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Features_ListFeatures List2012-08-25T19:41:31Z<p>RazoRapiD: </p>
<hr />
<div><br />
== Chat Filtering System ==<br />
: You can use it to punish people who use to many unpolite, rude words and abuse your server this way.<br />
<br />
== Banning System ==<br />
<br />
=== IP Banning ===<br />
: Now you can ban player's IPs with simple command. It allows you to use wildcards to ban IP ranges. No more need of external applications for kicking people. This is a true ban functionality that forbids player from connecting to the server.<br />
<br />
=== Name Banning ===<br />
: This allows you to ban unpolite names from being used on your server.<br />
<br />
== Anti Wallhack System ==<br />
: The anti-wallhack is a blocker that works server side, it doesn't disable wallhacks on the client but it makes them almost useless. All the integrated blockers are working server side. A wallhack (cham skins, radar) works because the server usually sends all player position information to the client regardless if a player is visible or not.<br />
This is what wallhacks are using to render players behind walls.<br />
Now the anti-wallhack technology used in the patch checks for every client if a player is visible or not and sends only information about truly visible players to the client (information about player behind walls isn't send) - information that the client doesn't have can't be used to render players behind walls.<br />
This method can't be bypassed by clients and blocks successfully all kind of wallhacks, cham skins, etc.<br />
<br />
== Anti NoRecoil System ==<br />
: When player is using a NoRecoil cheat, his weapon doesn't kick up when he fires it.<br />
This system is responsible for detecting NoRecoil cheats and emulating recoil serverside so if player is using this cheat, he will get recoil/kick added to his weapon by the server and he can't do anything about this.<br />
<br />
== Anti Shoot Through Walls Hack System ==<br />
: STWH stands for Shoot Through Walls Hack. Our system detects player who uses this cheat, and when he tries to shoot through a wall, it blocks his bullet, making the cheat useless.<br />
<br />
== High Ping Kick System ==<br />
: You can turn on auto-kick option for players with ping higher than a value you set.<br />
<br />
== Connections Limiter System ==<br />
: You can set a max connections per IP limit. This way you can decide how many people from one IP can join your server.<br />
<br />
== Packet AntiFlood System ==<br />
<br />
<br />
== Name Protection System ==<br />
<br />
<br />
== Stufftext Bypass Detection System ==<br />
<br />
<br />
== AutoUpdate System ==<br />
: This will make updating patch a lot easier for developers and users<br />
<br />
== New Voting System ==<br />
: MoH:AA voting was never secure and almost never used. Thats why we have rewritten it. Now you can specify which commands players can use when voting and which maps they can vote for.<br />
When vote is casted, system will broadcast a graphical message to all players about current vote and other informations like: votes percentage, command that will be sent to server and after how much time the vote will expire.</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Features_ListFeatures List2012-08-25T19:34:06Z<p>RazoRapiD: </p>
<hr />
<div><table><br />
<tr><td><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Chat Filtering System</p><br />
<p>Description</p><br />
</div><br />
</td><td style="padding-left: 10px;"><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Banning System</p><br />
<p>Description</p><br />
</div><br />
</td></tr><br />
<tr><td><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Anti Wallhack System</p><br />
<p>The anti-wallhack is a blocker that works server side, it doesn't disable wallhacks on the client but it makes them almost useless. All the integrated blockers are working server side. A wallhack (cham skins, radar) works because the server usually sends all player position information to the client regardless if a player is visible or not.<br />
This is what wallhacks are using to render players behind walls.<br />
Now the anti-wallhack technology used in the patch checks for every client if a player is visible or not and sends only information about truly visible players to the client (information about player behind walls isn't send) - information that the client doesn't have can't be used to render players behind walls.<br />
This method can't be bypassed by clients and blocks successfully all kind of wallhacks, cham skins, etc.</p><br />
</div><br />
</td><td style="padding-left: 10px;"><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Anti NoRecoil System</p><br />
<p>Description</p><br />
</div><br />
</td></tr><br />
<tr><td><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Anti Shoot Through Walls Hack System</p><br />
<p>Description</p><br />
</div><br />
</td><td style="padding-left: 10px;"><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">High Ping Kick System</p><br />
<p>Description</p><br />
</div><br />
</td></tr><br />
<tr><td><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Connections Limiter System</p><br />
<p>Description</p><br />
</div><br />
</td><td style="padding-left: 10px;"><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Packet AntiFlood System</p><br />
<p>Description</p><br />
</div><br />
</td></tr><br />
<tr><td><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Name Protection System</p><br />
<p>Description</p><br />
</div><br />
</td><td style="padding-left: 10px;"><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Weapon Recoil Emulation System</p><br />
<p>Description</p><br />
</div><br />
</td></tr><br />
<tr><td><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Stufftext Bypass Detection System</p><br />
<p>Description</p><br />
</div><br />
</td><td style="padding-left: 10px;"><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">AutoUpdate System</p><br />
<p>Description</p><br />
</div><br />
</td></tr><br />
<tr><td><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">New Voting System</p><br />
<p>Description</p><br />
</div><br />
</td></tr><br />
</table></div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Features_ListFeatures List2012-08-25T19:32:24Z<p>RazoRapiD: </p>
<hr />
<div><table><br />
<tr><td><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Chat Filtering System</p><br />
<p>Description</p><br />
</div><br />
</td><td style="padding-left: 10px;"><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Banning System</p><br />
<p>Description</p><br />
</div><br />
</td></tr><br />
<tr><td><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Anti Wallhack System</p><br />
<p>Description</p><br />
</div><br />
</td><td style="padding-left: 10px;"><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Anti NoRecoil System</p><br />
<p>Description</p><br />
</div><br />
</td></tr><br />
<tr><td><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Anti Shoot Through Walls Hack System</p><br />
<p>Description</p><br />
</div><br />
</td><td style="padding-left: 10px;"><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">High Ping Kick System</p><br />
<p>Description</p><br />
</div><br />
</td></tr><br />
<tr><td><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Connections Limiter System</p><br />
<p>Description</p><br />
</div><br />
</td><td style="padding-left: 10px;"><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Packet AntiFlood System</p><br />
<p>Description</p><br />
</div><br />
</td></tr><br />
<tr><td><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Name Protection System</p><br />
<p>Description</p><br />
</div><br />
</td><td style="padding-left: 10px;"><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Weapon Recoil Emulation System</p><br />
<p>Description</p><br />
</div><br />
</td></tr><br />
<tr><td><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Stufftext Bypass Detection System</p><br />
<p>Description</p><br />
</div><br />
</td><td style="padding-left: 10px;"><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">AutoUpdate System</p><br />
<p>Description</p><br />
</div><br />
</td></tr><br />
<tr><td><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">New Voting System</p><br />
<p>Description</p><br />
</div><br />
</td></tr><br />
</table></div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Features_ListFeatures List2012-08-25T19:26:31Z<p>RazoRapiD: </p>
<hr />
<div><div style="column-count:2;-moz-column-count:2;-webkit-column-count:2; margin-bottom: 20px;"><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Chat Filtering System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Banning System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Anti Wallhack System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Anti NoRecoil System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Anti Shoot Through Walls Hack System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">High Ping Kick System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Connections Limiter System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Packet AntiFlood System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Name Protection System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Weapon Recoil Emulation System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Stufftext Bypass Detection System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">AutoUpdate System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">New Voting System</p><br />
<p>Description</p><br />
</div><br />
</div></div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Features_ListFeatures List2012-08-25T19:25:49Z<p>RazoRapiD: </p>
<hr />
<div><div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Chat Filtering System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Banning System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Anti Wallhack System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Anti NoRecoil System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Anti Shoot Through Walls Hack System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">High Ping Kick System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Connections Limiter System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Packet AntiFlood System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Name Protection System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Weapon Recoil Emulation System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Stufftext Bypass Detection System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">AutoUpdate System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">New Voting System</p><br />
<p>Description</p><br />
</div><br />
</div></div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Features_ListFeatures List2012-08-25T19:22:18Z<p>RazoRapiD: </p>
<hr />
<div><div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Chat Filtering System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Banning System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Anti Wallhack System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Anti NoRecoil System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Anti Shoot Through Walls Hack System</p><br />
<p>Description</p><br />
</div><br />
High Ping Kick System<br />
</div></div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Features_ListFeatures List2012-08-25T19:21:14Z<p>RazoRapiD: </p>
<hr />
<div><div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Chat Filtering System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Banning System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Anti Wallhack System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Anti NoRecoil System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Anti Shoot Through Walls Hack System</p><br />
<p>Description</p><br />
</div><br />
</div></div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Features_ListFeatures List2012-08-25T19:20:08Z<p>RazoRapiD: Created page with "<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"> <div> <p style="font-size: 21pt; margin: 0.4em 0 0 0;">Chat Filtering System</p> <p>Description</p> <..."</p>
<hr />
<div><div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Chat Filtering System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Banning System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Anti Wallhack System</p><br />
<p>Description</p><br />
</div><br />
<div><br />
<p style="font-size: 21pt; margin: 0.4em 0 0 0;">Anti NoRecoil System</p><br />
<p>Description</p><br />
</div><br />
</div></div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Reborn_Client_Console_CommandsReborn Client Console Commands2012-08-23T21:13:52Z<p>RazoRapiD: </p>
<hr />
<div>: This is the list of all Reborn Client Console commands that player (both ClientAdmins and regular players) can issue via game console after connecting to Reborn <nowiki>MoH:AA</nowiki> game server<br />
<br />
<div style="float: left;"><br />
*[[patchver]]<br />
</div><br />
<div style="float: left;"><br />
*[[callvote]]<br />
*[[vote]]<br />
*[[allowedvotes]]<br />
*[[allowedmaps]]<br />
</div><br />
<div style="float: left;"><br />
*[[ad_login]]<br />
</div></div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Admins.iniAdmins.ini2012-08-23T20:58:32Z<p>RazoRapiD: </p>
<hr />
<div>== Description ==<br />
<br />
: This file is used by [[Client Admin System]] to store ClientAdmins account credentials. They are loaded during patch initialization which happens on each map change and during first game server startup.<br />
<br />
: Each single entry has to be in a new line of the file. It contains ClientAdmin account login, password and access level which determines account privileges.<br />
<br />
: To get list of all Rights Values (Access Levels) please see [[ClientAdmin AccessLevels]]<br />
<br />
: '''NOTE: Don’t use TAB’s to make spaces between login, password, rights. Instead use spaces. Engine can handle TAB’s but it’s more secure to use spaces.'''<br />
<br />
== Template/Example ==<br />
<dl><dd><br />
Example:<br />
<br />
<pre>login=->|ClanTag|<- MyName password=mySeCrEt rights=16383<br />
login=test password=another_password rights=1</pre><br />
<br />
Template:<br />
<br />
<pre>login= password= rights=</pre><br />
</dl><br />
== See also ==<br />
*[[Reborn Files, Constants and Limits]]<br />
*[[Client Admin Access Levels]]</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Sv_packetantifloodSv packetantiflood2012-08-23T20:55:36Z<p>RazoRapiD: </p>
<hr />
<div>== Description ==<br />
{{CVarInfo|sv_packetantiflood|1|0 or 1|Normal|None}}<br />
: This CVar is used by the patch to turn on and off [[Packet AntiFlood System]].<br />
: To turn it off, set its value to 0.<br />
<br />
: It's recommended to have it turned on (value set to 1), because it protects your server against flood attacks.<br />
: One may want to turn it off, when server administration applications ('''CI''', '''Foresight''', '''Scapp''' etc.) are running, because the [[Packet AntiFlood System]] may block them. Also if you use '''GsProtector''' which fulfills the task of packet flood protection, '''it is recommended to turn it off''' (value set to 0) in order to not double the protection as it may block all packets, randomly drop players and cause stability issues or player connection issues.<br />
: However, it's better to use other patch options to fix this problem instead of turning the protection off.<br />
<br />
<br />
: '''For further information please read about [[Packet AntiFlood System]]'''<br />
<br />
<br style="clear: both;" /><br />
<br />
== See also ==<br />
*[[Reborn CVars List]]<br />
*[[Packet AntiFlood System]]<br />
<br />
*[[sv_packetflooddelay]]<br />
*[[sv_packetfiltertime]]<br />
*[[sv_remotetoolip]]</div>RazoRapiDhttps://x-null.net/wiki/index.php?title=Sv_packetantifloodSv packetantiflood2012-08-23T20:54:39Z<p>RazoRapiD: </p>
<hr />
<div>== Description ==<br />
{{CVarInfo|sv_packetantiflood|1|0 or 1|Normal|None}}<br />
: This CVar is used by the patch to turn on and off [[Packet AntiFlood System]].<br />
: To turn it off, set its value to 0.<br />
<br />
: It's recommended to have it turned on (value set to 1), because it protects your server against flood attacks.<br />
: One may want to turn it off, when server administration applications (CI, Foresight, Scapp etc.) are running, because the [[Packet AntiFlood System]] may block them. Also if you use GsProtector which fulfills the task of flood protection, it is recommended to turn it off (value set to 0) in order to not double the protection as it may block all packets, randomly drop players and cause stability issues or player connection issues.<br />
: However, it's better to use other patch options to fix this problem instead of turning the protection off.<br />
<br />
<br />
: '''For further information please read about [[Packet AntiFlood System]]'''<br />
<br />
<br style="clear: both;" /><br />
<br />
== See also ==<br />
*[[Reborn CVars List]]<br />
*[[Packet AntiFlood System]]<br />
<br />
*[[sv_packetflooddelay]]<br />
*[[sv_packetfiltertime]]<br />
*[[sv_remotetoolip]]</div>RazoRapiD