Difference between revisions of "Features List"

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  <p style="font-size: 21pt; text-align: center; margin-left: auto; margin-right: auto;">Click on the header name<br />of each feature<br />to get extended information</p>
 
  <p style="font-size: 21pt; text-align: center; margin-left: auto; margin-right: auto;">Click on the header name<br />of each feature<br />to get extended information</p>
 
</div>
 
</div>
== Chat Filtering System ==
+
== [[Chat Filtering System]] ==
 
: You can use it to punish people who use to many unpolite, rude words and abuse your server this way.
 
: You can use it to punish people who use to many unpolite, rude words and abuse your server this way.
  
== Banning System ==
+
== [[Banning System]] ==
  
=== IP Banning ===
+
=== [[IP Banning]] ===
 
: Now you can ban player's IPs with simple command. It allows you to use wildcards to ban IP ranges. No more need of external applications for kicking people. This is a true ban functionality that forbids player from connecting to the server.
 
: Now you can ban player's IPs with simple command. It allows you to use wildcards to ban IP ranges. No more need of external applications for kicking people. This is a true ban functionality that forbids player from connecting to the server.
  
=== Name Banning ===
+
=== [[Name Banning]] ===
 
: This allows you to ban unpolite names from being used on your server.
 
: This allows you to ban unpolite names from being used on your server.
  
== Anti Wallhack System ==
+
== [[Anti Wallhack System]] ==
 
: The anti-wallhack is a blocker that works server side, it doesn't disable wallhacks on the client but it makes them almost useless. All the integrated blockers are working server side. A wallhack (cham skins, radar) works because the server usually sends all player position information to the client regardless if a player is visible or not.
 
: The anti-wallhack is a blocker that works server side, it doesn't disable wallhacks on the client but it makes them almost useless. All the integrated blockers are working server side. A wallhack (cham skins, radar) works because the server usually sends all player position information to the client regardless if a player is visible or not.
 
: This is what wallhacks are using to render players behind walls.
 
: This is what wallhacks are using to render players behind walls.
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: This method can't be bypassed by clients and blocks successfully all kind of wallhacks, cham skins, etc.
 
: This method can't be bypassed by clients and blocks successfully all kind of wallhacks, cham skins, etc.
  
== Anti NoRecoil System ==
+
== [[Anti NoRecoil System]] ==
 
: When player is using a NoRecoil cheat, his weapon doesn't kick up when he fires it.
 
: When player is using a NoRecoil cheat, his weapon doesn't kick up when he fires it.
 
: This system is responsible for detecting NoRecoil cheats and emulating recoil serverside so if player is using this cheat, he will get recoil/kick added to his weapon by the server and he can't do anything about this.
 
: This system is responsible for detecting NoRecoil cheats and emulating recoil serverside so if player is using this cheat, he will get recoil/kick added to his weapon by the server and he can't do anything about this.
  
== Anti Shoot Through Walls Hack System ==
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== [[Anti Shoot Through Walls Hack System]] ==
 
: STWH stands for Shoot Through Walls Hack. Our system detects player who uses this cheat, and when he tries to shoot through a wall, it blocks his bullet, making the cheat useless.
 
: STWH stands for Shoot Through Walls Hack. Our system detects player who uses this cheat, and when he tries to shoot through a wall, it blocks his bullet, making the cheat useless.
  
== High Ping Kick System ==
+
== [[High Ping Kick System]] ==
 
: You can turn on auto-kick option for players with ping higher than a value you set.
 
: You can turn on auto-kick option for players with ping higher than a value you set.
  
== Connections Limiter System ==
+
== [[Connections Limiter System]] ==
 
: You can set a max connections per IP limit. This way you can decide how many people from one IP can join your server.
 
: You can set a max connections per IP limit. This way you can decide how many people from one IP can join your server.
  
== Packet AntiFlood System ==
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== [[Packet AntiFlood System]] ==
  
  
== Name Protection System ==
+
== [[Name Protection System]] ==
  
  
== Stufftext Bypass Detection System ==
+
== [[Stufftext Bypass Detection System]] ==
  
  
== AutoUpdate System ==
+
== [[AutoUpdate System]] ==
 
: This will make updating patch a lot easier for developers and users
 
: This will make updating patch a lot easier for developers and users
  
== New Voting System ==
+
== [[New Voting System]] ==
 
: MoH:AA voting was never secure and almost never used. Thats why we have rewritten it. Now you can specify which commands players can use when voting and which maps they can vote for.
 
: MoH:AA voting was never secure and almost never used. Thats why we have rewritten it. Now you can specify which commands players can use when voting and which maps they can vote for.
 
: When vote is casted, system will broadcast a graphical message to all players about current vote and other informations like: votes percentage, command that will be sent to server and after how much time the vote will expire.
 
: When vote is casted, system will broadcast a graphical message to all players about current vote and other informations like: votes percentage, command that will be sent to server and after how much time the vote will expire.

Revision as of 13:56, 25 August 2012

Click on the header name
of each feature
to get extended information

Contents

Chat Filtering System

You can use it to punish people who use to many unpolite, rude words and abuse your server this way.

Banning System

IP Banning

Now you can ban player's IPs with simple command. It allows you to use wildcards to ban IP ranges. No more need of external applications for kicking people. This is a true ban functionality that forbids player from connecting to the server.

Name Banning

This allows you to ban unpolite names from being used on your server.

Anti Wallhack System

The anti-wallhack is a blocker that works server side, it doesn't disable wallhacks on the client but it makes them almost useless. All the integrated blockers are working server side. A wallhack (cham skins, radar) works because the server usually sends all player position information to the client regardless if a player is visible or not.
This is what wallhacks are using to render players behind walls.
Now the anti-wallhack technology used in the patch checks for every client if a player is visible or not and sends only information about truly visible players to the client (information about player behind walls isn't send) - information that the client doesn't have can't be used to render players behind walls.
This method can't be bypassed by clients and blocks successfully all kind of wallhacks, cham skins, etc.

Anti NoRecoil System

When player is using a NoRecoil cheat, his weapon doesn't kick up when he fires it.
This system is responsible for detecting NoRecoil cheats and emulating recoil serverside so if player is using this cheat, he will get recoil/kick added to his weapon by the server and he can't do anything about this.

Anti Shoot Through Walls Hack System

STWH stands for Shoot Through Walls Hack. Our system detects player who uses this cheat, and when he tries to shoot through a wall, it blocks his bullet, making the cheat useless.

High Ping Kick System

You can turn on auto-kick option for players with ping higher than a value you set.

Connections Limiter System

You can set a max connections per IP limit. This way you can decide how many people from one IP can join your server.

Packet AntiFlood System

Name Protection System

Stufftext Bypass Detection System

AutoUpdate System

This will make updating patch a lot easier for developers and users

New Voting System

MoH:AA voting was never secure and almost never used. Thats why we have rewritten it. Now you can specify which commands players can use when voting and which maps they can vote for.
When vote is casted, system will broadcast a graphical message to all players about current vote and other informations like: votes percentage, command that will be sent to server and after how much time the vote will expire.